Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-6688 · no signal

Server hosted by Physgun.com

Offline 91.229.114.215:28036 checked 3d ago

moddedcarbon
Connect
Players now
2/ 100
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 2
Rank
#6,688
top 30%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6688 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct14 Oct18 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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157/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
74/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
46/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Server hosted by Physgun.com?

A reading taken now finds Server hosted by Physgun.com offline; the most recent activity was 3 days 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.

How does Server hosted by Physgun.com rank against other Rust servers?

The last seven days of player hours place Server hosted by Physgun.com at #6,688, in the top 30% of all ranked servers.

Server facts

How reliably does Server hosted by Physgun.com stay online?

As recorded now, Server hosted by Physgun.com is not reachable, the last contact having been 3 days 20 hours ago. It was up 14% of the time across the last 7 full days: 23 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does Server hosted by Physgun.com run from?

A region is not published by Server hosted by Physgun.com. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.229.114.215:28036.

Which Rust version is Server hosted by Physgun.com running?

Server hosted by Physgun.com is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Server hosted by Physgun.com run its wipes?

On record so far are too few of Server hosted by Physgun.com's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 15 hours is how long the current world has been running.

Tags

What do the server tags on Server hosted by Physgun.com mean?

Tags published by Server hosted by Physgun.com and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Server hosted by Physgun.com appear?

You will find Server hosted by Physgun.com on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Server hosted by Physgun.com?

To join, enter client.connect 91.229.114.215:28036 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.