Station XX-13159 · no signal
COPILOT
Offline 91.227.189.214:28015 checked 7d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,159
- top 59%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 10:51 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 12 Oct, 17:43 UTC16d ago | M0.0▲rising | 1 | held half | 8.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on COPILOT?
COPILOT uses a procedural map, which the game generates.
Which settings and rules apply on COPILOT?
You will find no gather rate in the name of COPILOT. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, no gathering, only sandbox building. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on COPILOT?
COPILOT is not responding at this moment and is offline, last seen 7 days 23 hours ago.
How does COPILOT rank against other Rust servers?
On player hours for the past week, COPILOT sits at #13,159, which puts it inside the top 59% of every ranked server.
Server details
How reliably does COPILOT stay online?
COPILOT is down at the moment; the last recorded contact was 7 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is COPILOT hosted?
No region is published by COPILOT. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.227.189.214:28015 is the address it uses.
What build of Rust does COPILOT use?
On Windows, COPILOT runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on COPILOT?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does COPILOT run its wipes?
Too few wipes of COPILOT are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 3 hours.
Server tags
What do the server tags on COPILOT mean?
Tags published by COPILOT and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^k (Build server): Design and practise your bases here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does COPILOT appear?
You will find COPILOT on the following Rust Server Trends lists: Rust build and creative servers, live. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to COPILOT?
You can connect by pressing F1 in Rust and typing client.connect 91.227.189.214:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.