Station XX-9904 · no signal
[EU] Chaos Gaming PvE Vanilla + (HUD Dev)
Offline 89.243.194.9:28505 checked 6d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,904
- top 45%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 11:22 UTC20d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
[EU] Chaos Gaming PvE Vanilla + (HUD Dev) uses a procedural map, which the game generates.
Which settings and rules apply on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
No gather rate appears in the name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is not responding at this moment and is offline, last seen 6 days 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) rank against other Rust servers?
The last seven days of player hours place [EU] Chaos Gaming PvE Vanilla + (HUD Dev) at #9,904, in the top 45% of all ranked servers.
Operator and location
How reliably does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) stay online?
[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is down at the moment; the last recorded contact was 6 days 20 hours ago. 4 of 168 hours in the last 7 full days were up time, 2% of the total. 7 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) hosted?
Its name points to Europe, but [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 89.243.194.9:28505.
What build of Rust does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) use?
On Windows, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) run its wipes?
Too few wipes of [EU] Chaos Gaming PvE Vanilla + (HUD Dev) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 10 hours is how long the current world has been running.
Lists and tags
What do the server tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) mean?
Tags published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) appear?
You will find [EU] Chaos Gaming PvE Vanilla + (HUD Dev) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?
To join, enter client.connect 89.243.194.9:28505 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.