Station EU-8473 · recording
[ESP/Ñ] DEV
Online EU 89.222.104.137:22619 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,473
- top 38% · #2132 in EU
- Last wipe
- 1d ago
- biweekly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- usual gap
- 10.8 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 20%else halves by day 2
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 12d 18hWed 11 Nov, 17:36 UTC
- 26d 18hWed 25 Nov, 17:36 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 40d 18hWed 9 Dec, 17:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 17:36 UTC1d ago | – | – | – | – | running | 0 |
| Sat 24 Oct, 22:04 UTC5d ago | M0.0▲rising | 1 | halved by day 1 | 3.8 days | 0 | |
| Mon 12 Oct, 15:04 UTC17d ago | M0.0▲rising | 1 | halved by day 2 | 12.3 days | 0 | |
| Thu 1 Oct, 19:09 UTC FW28d ago | M0.0▲rising | 1 | halved by day 2 | 10.8 days | 0 | |
| Tue 29 Sep, 17:22 UTC30d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Wed 16 Sep, 16:55 UTC43d ago | M0.0▲rising | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [ESP/Ñ] DEV?
Generated by the game, the map on [ESP/Ñ] DEV is procedural, size 3,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Bots y eventos en todo el mapa.
Which settings and rules apply on [ESP/Ñ] DEV?
No gather rate appears in the name of [ESP/Ñ] DEV. 12 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [ESP/Ñ] DEV right now?
A reading taken now shows 0 players on [ESP/Ñ] DEV, which has 40 slots. The seven-day average is 0 players, with a peak of 1.
How does [ESP/Ñ] DEV rank against other Rust servers?
[ESP/Ñ] DEV is #2,132 in Europe and #8,473 worldwide on the past week's player hours, within the top 38% of ranked servers.
Server facts
How reliably does [ESP/Ñ] DEV stay online?
Right now, you can reach [ESP/Ñ] DEV. Its reported uptime points to a restart about 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 15 September 2026 is when Rust Server Trends first recorded it.
Does [ESP/Ñ] DEV hold a steady tick rate?
The 48-hour average is 30 server fps; 22 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,396. It reached a ceiling of 4,021 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [ESP/Ñ] DEV run from?
The EU tag is how [ESP/Ñ] DEV lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 89.222.104.137:22619.
Which Rust version is [ESP/Ñ] DEV running?
On Linux, [ESP/Ñ] DEV runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [ESP/Ñ] DEV?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 20% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does [ESP/Ñ] DEV wipe, and on which days?
The prediction is taken from its tag, since [ESP/Ñ] DEV has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 29 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on [ESP/Ñ] DEV mean?
The game's server browser reads the tags [ESP/Ñ] DEV publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [ESP/Ñ] DEV appear?
You will find [ESP/Ñ] DEV on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Connecting
How do you connect to [ESP/Ñ] DEV?
You can connect by pressing F1 in Rust and typing client.connect 89.222.104.137:22619 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.