Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players93,731 Active4,066 Wipes · 3 h173 48 h

Station EU-3156 · recording

Alkad PVE (x5|Kits|TP-Home)

Online EU 88.99.1.43:28045 checked 7m ago

5x biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,156
top 14% · #1183 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
2d 15h
Fri 30 Oct, 11:04 UTC
Seismic record · station EU-3156 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Mon 06:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 15h. Every other Friday at 11:04 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
0%else halves by day 8.5

Coming wipes

  1. 2d 15hFri 30 Oct, 11:04 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 16d 15hFri 13 Nov, 11:04 UTC
  4. 30d 15hFri 27 Nov, 11:04 UTC
  5. 36d 23hThu 3 Dec, 19:00 UTCFW
  6. 44d 15hFri 11 Dec, 11:04 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago M0.8rising 7 – running 0
Fri 2 Oct, 11:02 UTC25d ago M0.7rising 5 halved by day 11 14 days 0
Fri 18 Sep, 11:03 UTC39d ago M1.0rising 9 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
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Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BE EU · groups of 8+ · 2x · biweekly · 2 on average
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10x PVE | Build & Chill | Deep Sea building EU · groups of 10+ · 10x · monthly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Alkad PVE (x5|Kits|TP-Home)?

Generated by the game, the map on Alkad PVE (x5|Kits|TP-Home) is procedural, size 4,250 with seed 1863554979. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Alkad PVE (x5|Kits|TP-Home)?

Going by its name, Alkad PVE (x5|Kits|TP-Home) runs 5x gather. The group limit is 64 players. In build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Alkad PVE (x5|Kits|TP-Home)?

At this moment, Alkad PVE (x5|Kits|TP-Home) records 0 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 2 players.

How does Alkad PVE (x5|Kits|TP-Home) rank against other Rust servers?

Alkad PVE (x5|Kits|TP-Home) is #1,183 in Europe and #3,156 worldwide on the past week's player hours, within the top 14% of ranked servers.

Server details

How reliably does Alkad PVE (x5|Kits|TP-Home) stay online?

As recorded now, Alkad PVE (x5|Kits|TP-Home) is running. Going by the uptime figure it reports, it restarted about 13 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does Alkad PVE (x5|Kits|TP-Home) hold a steady tick rate?

The 48-hour average is 56 server fps; 30 is the lowest observed. The world held up to 125,272 entities at its peak, buildings and deployables included. It reached a ceiling of 5,123 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Alkad PVE (x5|Kits|TP-Home) hosted?

The EU tag is how Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 88.99.1.43:28045 is the address it uses.

What build of Rust does Alkad PVE (x5|Kits|TP-Home) use?

Alkad PVE (x5|Kits|TP-Home) is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Alkad PVE (x5|Kits|TP-Home)?

On average, the busiest point of its recent wipes drew 7 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8.5 it fell below half in the wipes where it didn't hold.

How often does Alkad PVE (x5|Kits|TP-Home) wipe, and on which days?

At Alkad PVE (x5|Kits|TP-Home) the wipes follow a every other Friday at 11:04 UTC rhythm. Friday 30 October at 11:04 UTC is when its next wipe is due. 11 days 8 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Alkad PVE (x5|Kits|TP-Home) mean?

Tags published by Alkad PVE (x5|Kits|TP-Home) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts64 (Group limit): The team limit is 64; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^k (Build server): A place to design and practise bases; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Alkad PVE (x5|Kits|TP-Home) appear?

You will find Alkad PVE (x5|Kits|TP-Home) on the following Rust Server Trends lists: 5x Rust servers, EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How to join

What steps get you onto Alkad PVE (x5|Kits|TP-Home)?

Enter client.connect 88.99.1.43:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://m.vk.com/rust_alkad.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts64
Group limit The team limit is 64.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.