Station EU-12787 · recording
Steward
Online EU 87.106.152.175:28015 checked 9m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,787
- top 58% · #2412 in EU
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 09:18 UTC9d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 4 Oct, 11:56 UTC23d ago | M0.0▲rising | 1 | halved by day 4 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Steward?
Generated by the game, the map on Steward is procedural, size 4,250 with seed 394202277. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Steward?
The name of Steward gives no gather rate. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, building in a sandbox, and no gathering. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Steward right now?
0 players are on Steward as of now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Steward rank against other Rust servers?
The last seven days of player hours place Steward at #12,787, in the top 58% of all ranked servers and #2,412 in Europe.
Server details
How reliably does Steward stay online?
Right now, you can reach Steward. Going by the uptime figure it reports, it restarted about 27 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Steward perform under load?
Its average server fps over the last 48 hours was 147, and it never dropped below 127. At its highest, it carried 100,513 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,393 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Steward hosted?
The EU tag is how Steward lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.106.152.175:28015.
What build of Rust does Steward use?
Rust network protocol 2634 and build 167781 on Linux is what Steward runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Steward?
1 players, on average, was the busiest crowd at its recent wipes. 25 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.
On what timetable does Steward run its wipes?
Too few wipes of Steward are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 9 days 10 hours.
Tags
What do the server tags on Steward mean?
The game's server browser reads the tags Steward publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^k (Build server): Design and practise your bases here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Steward appear?
You will find Steward on the following Rust Server Trends lists: EU Rust servers and Rust build and creative servers, live. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Steward?
To join, enter client.connect 87.106.152.175:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
