Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players65,296 Active3,536 Wipes · 3 h115 48 h

Station XX-12058 · no signal

(DEV) Krizalium

Offline 85.209.46.185:28025 checked 6d ago

monthly wipes moddedcarbonpvehardcore
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#12,058
top 54%
Last wipe
26d ago
monthly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12058 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC26d ago M0.0steady 2 – running 2
Wed 30 Sep, 16:22 UTC27d ago M0.0rising 2 – 0.9 days 1
Sun 27 Sep, 11:12 UTC31d ago M0.0rising 2 held half 3.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average
5/ 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average
4/ 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average
3/ 50
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore no group limit · 1x · monthly · 2 on average
4/ 200
Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 2 on average
5/ 100
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on (DEV) Krizalium?

Generated by the game, the map on (DEV) Krizalium is procedural and size 4,500. You will find the map named Custom Map.

Which settings and rules apply on (DEV) Krizalium?

You will find no gather rate in the name of (DEV) Krizalium. Up to 16 players can be in a group. It plays in hardcore mode, Facepunch's most punishing mode. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on (DEV) Krizalium?

No players are recorded on (DEV) Krizalium at this moment; it is offline, and the last sighting was 6 days 1 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does (DEV) Krizalium rank against other Rust servers?

Over the last seven days, (DEV) Krizalium recorded enough player hours to reach #12,058 worldwide, placing it in the top 54% of all ranked servers.

Server details

How reliably does (DEV) Krizalium stay online?

No contact with (DEV) Krizalium right now, and the last recorded contact was 6 days 1 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is (DEV) Krizalium hosted?

Nothing about a region comes from (DEV) Krizalium. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.209.46.185:28025.

Which Rust version is (DEV) Krizalium running?

On Windows, (DEV) Krizalium runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on (DEV) Krizalium?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does (DEV) Krizalium run its wipes?

At the force wipe each month (DEV) Krizalium wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 21 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on (DEV) Krizalium mean?

The game's server browser reads the tags (DEV) Krizalium publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp2 (Max players): Slots: 2; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does (DEV) Krizalium appear?

You will find (DEV) Krizalium on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to (DEV) Krizalium?

You can connect by pressing F1 in Rust and typing client.connect 85.209.46.185:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/3sppjkmR3M.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^m,^h,^p,gmhardcore,cs167781,ts16

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp2
Max players Slots: 2.
ts16
Group limit Each team can hold up to 16.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, survival is harsher.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.