Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players57,954 Active3,334 Wipes · 3 h174 48 h

Station XX-2065 · recording

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

Online 46.146.234.109:39000 checked 10m ago

1x teams off monthly wipes moddedoxidepvehardcore
Connect
Players now
3/ 200
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 8
Rank
#2,065
top 9%
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2065 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Tue 21:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago M0.9rising 11 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average
6/ 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average
9/ 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average
4/ 50
Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 2 on average
1/ 100
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average
2/ 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
5/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore runs a procedural map of size 6,000, produced by the game. The name of its map is Custom Map.

Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Its name points to a gather rate of 1x on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. No group limit is published. In hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

A reading taken now shows 3 players on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, which has 200 slots. Across seven days this server recorded an average of 2 players and a peak of 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.

How does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore rank against other Rust servers?

The last seven days of player hours place |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore at #2,065, in the top 9% of all ranked servers.

Operator and location

How reliably does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore stay online?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is up at the moment. Its reported uptime points to a restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore perform under load?

The 48-hour average is 93 server fps; 74 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 241,056. Memory use peaked at 5,768 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run from?

Nothing about a region comes from |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.146.234.109:39000.

What build of Rust does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore use?

On Windows, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

11 players, on average, was the busiest crowd at its recent wipes. 23 hours after the latest wipe, the crowd peaked.

On what timetable does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run its wipes?

Once a month |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 16 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore mean?

The game's server browser reads the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp200 (Max players): The server has 200 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore appear?

These Rust Server Trends lists include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.

How to join

How do you connect to |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Enter client.connect 46.146.234.109:39000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp200
Max players The server has 200 slots.
ts0
Group limit Team play is turned off.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.