Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,775 Active3,956 Wipes · 3 h413 48 h

Station XX-15310 · recording

a Rust Server by nitrado.net

Online 85.190.163.81:10700 checked 6m ago

teams off moddedoxidehardcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
28d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15310 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average
2/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
3/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
0/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
0/ 100
ほしラス2 EA · no group limit · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on a Rust Server by nitrado.net?

The procedural map on a Rust Server by nitrado.net is size 4,000, generated by the game.

Which settings and rules apply on a Rust Server by nitrado.net?

You will find no gather rate in the name of a Rust Server by nitrado.net. The group limit is not published. It plays in hardcore mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on a Rust Server by nitrado.net?

0 of the 20 slots on a Rust Server by nitrado.net are filled right now. Averaged across the last seven days, the population was 0 players.

How does a Rust Server by nitrado.net rank against other Rust servers?

On player hours for the past week, a Rust Server by nitrado.net sits at #15,310, which puts it inside the top 69% of every ranked server.

Server details

How reliably does a Rust Server by nitrado.net stay online?

a Rust Server by nitrado.net is up at the moment. Going by the uptime figure it reports, it restarted about 3 minutes ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does a Rust Server by nitrado.net hold a steady tick rate?

Across the last 48 hours it averaged 12 server fps, with a floor of 10. Buildings, deployables and all the rest of the world's entities brought it to a high of 107,398. It reached a ceiling of 1,933 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is a Rust Server by nitrado.net hosted?

No region is published by a Rust Server by nitrado.net. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.190.163.81:10700 is the address it uses.

Which Rust version is a Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 on Windows is what a Rust Server by nitrado.net runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on a Rust Server by nitrado.net?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 38 hours after the wipe.

On what timetable does a Rust Server by nitrado.net run its wipes?

At the force wipe each month a Rust Server by nitrado.net wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days.

Server tags

What do the server tags on a Rust Server by nitrado.net mean?

These are the tags a Rust Server by nitrado.net publishes for the browser to read: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp20 (Max players): Slots: 20; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does a Rust Server by nitrado.net appear?

The Rust Server Trends lists that take in a Rust Server by nitrado.net are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How to join

How do you connect to a Rust Server by nitrado.net?

Enter client.connect 85.190.163.81:10700 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp20
Max players Slots: 20.
ts0
Group limit Teams are disabled.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.