Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h138 48 h

Station EU-11482 · no signal

Swager | PVE | No Wipe | No Decay

Offline EU 84.9.20.149:28015 checked 2d ago

vanillamoddedoxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#11,482
top 52% · #2366 in EU
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-11482 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.9 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 12:27 UTC16d ago M0.0rising 1 – running 0
Sun 27 Sep, 15:10 UTC30d ago M0.6rising 5 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average
169/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
20/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
16/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
20/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
9/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Swager | PVE | No Wipe | No Decay?

Generated by the game, the map on Swager | PVE | No Wipe | No Decay is procedural, size 4,500 with seed 1403708994. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Swager | PVE | No Wipe | No Decay?

No gather rate appears in the name of Swager | PVE | No Wipe | No Decay. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Swager | PVE | No Wipe | No Decay right now?

Swager | PVE | No Wipe | No Decay is not responding at this moment and is offline, last seen 2 days 17 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Swager | PVE | No Wipe | No Decay rank against other Rust servers?

The last seven days of player hours place Swager | PVE | No Wipe | No Decay at #11,482, in the top 52% of all ranked servers and #2,366 in Europe.

Server facts

How reliably does Swager | PVE | No Wipe | No Decay stay online?

As recorded now, Swager | PVE | No Wipe | No Decay is not reachable, the last contact having been 2 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 104, or 62% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does Swager | PVE | No Wipe | No Decay run from?

In Europe Swager | PVE | No Wipe | No Decay lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 84.9.20.149:28015.

What build of Rust does Swager | PVE | No Wipe | No Decay use?

Swager | PVE | No Wipe | No Decay is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Swager | PVE | No Wipe | No Decay?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Swager | PVE | No Wipe | No Decay wipe, and on which days?

The rhythm of Swager | PVE | No Wipe | No Decay cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 11 hours.

Lists and tags

What do the server tags on Swager | PVE | No Wipe | No Decay mean?

Tags published by Swager | PVE | No Wipe | No Decay and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Swager | PVE | No Wipe | No Decay appear?

The Rust Server Trends lists that take in Swager | PVE | No Wipe | No Decay are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Swager | PVE | No Wipe | No Decay?

Enter client.connect 84.9.20.149:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://swager.co.uk.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.