Station EU-13316 · no signal
[EU] TCS PvE | Vanilla | Friendly
Offline EU 83.42.248.53:28025 checked 33d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,316
- top 61% · #2371 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] TCS PvE | Vanilla | Friendly?
A procedural map runs on [EU] TCS PvE | Vanilla | Friendly, generated by the game.
Which settings and rules apply on [EU] TCS PvE | Vanilla | Friendly?
The name of [EU] TCS PvE | Vanilla | Friendly gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [EU] TCS PvE | Vanilla | Friendly right now?
No players are recorded on [EU] TCS PvE | Vanilla | Friendly at this moment; it is offline, and the last sighting was 33 days 20 hours ago.
How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?
[EU] TCS PvE | Vanilla | Friendly is #2,371 in Europe and #13,316 worldwide on the past week's player hours, within the top 61% of ranked servers.
Server details
How reliably does [EU] TCS PvE | Vanilla | Friendly stay online?
No contact with [EU] TCS PvE | Vanilla | Friendly right now, and the last recorded contact was 33 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does [EU] TCS PvE | Vanilla | Friendly run from?
With its EU tag, [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 83.42.248.53:28025.
Which Rust version is [EU] TCS PvE | Vanilla | Friendly running?
Rust network protocol 2633 and build 164530 on Windows is what [EU] TCS PvE | Vanilla | Friendly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does [EU] TCS PvE | Vanilla | Friendly wipe, and on which days?
An estimate from the force wipe gives [EU] TCS PvE | Vanilla | Friendly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 54 days 13 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?
The game's server browser reads the tags [EU] TCS PvE | Vanilla | Friendly publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] TCS PvE | Vanilla | Friendly appear?
These Rust Server Trends lists include [EU] TCS PvE | Vanilla | Friendly: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [EU] TCS PvE | Vanilla | Friendly?
To join, enter client.connect 83.42.248.53:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.