Station EU-914 · recording
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding
Online EU 5.135.138.104:28015 checked 11m ago
- Players now
- 21/ 150
- 14% full
- Motion · 24 h
- M1.1▲rising
- +13 players on the day
- 7-day average
- 11
- peak 31
- Rank
- #914
- top 4% · #394 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 21of 150 slots
- Motion · 24 h
- M1.1▲rising+13 players
- Sharpest hour
- −9into Mon 23:00 UTC
- Peak · 48 h
- 26most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
- wipe-day peak
- 31players, last three wipes
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | M1.4▲rising | 31 | – | running | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
The procedural map on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding is size 4,000 with seed 1263456980, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
You will find no gather rate in the name of [EU] RustID Pure PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
At this moment, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding records 21 players across 150 slots. Across seven days this server recorded an average of 11 players and a peak of 31. The last 48 hours show their highest activity at 19:00 UTC, averaging 23 players.
How does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding rank against other Rust servers?
The last seven days of player hours place [EU] RustID Pure PvE | No Decay | No Killing | No Raiding at #914, in the top 4% of all ranked servers and #394 in Europe.
Server details
How reliably does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding stay online?
As recorded now, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding is running. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding perform under load?
The 48-hour average is 230 server fps; 122 is the lowest observed. At its highest, it carried 206,270 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,386 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] RustID Pure PvE | No Decay | No Killing | No Raiding hosted?
With its EU tag, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 5.135.138.104:28015.
What build of Rust does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding use?
On Linux, [EU] RustID Pure PvE | No Decay | No Killing | No Raiding runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
The recent wipes averaged a busiest count of 31 players. The peak on the most recent wipe came 46 hours after the wipe.
How often does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding wipe, and on which days?
Once a month [EU] RustID Pure PvE | No Decay | No Killing | No Raiding wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [EU] RustID Pure PvE | No Decay | No Killing | No Raiding mean?
The game's server browser reads the tags [EU] RustID Pure PvE | No Decay | No Killing | No Raiding publishes: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] RustID Pure PvE | No Decay | No Killing | No Raiding appear?
The Rust Server Trends lists that take in [EU] RustID Pure PvE | No Decay | No Killing | No Raiding are: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Join the server
How do you connect to [EU] RustID Pure PvE | No Decay | No Killing | No Raiding?
To join, enter client.connect 5.135.138.104:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustid.co.uk/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
