Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players32,314 Active2,788 Wipes · 3 h65 48 h

Station UK-1232 · recording

[EU] PureRust | PvE | No Decay | No Killing | No Raiding

Online EU · uk1 194.69.160.30:28015 checked 12m ago

monthly wipes vanillacarbonpve
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
6
peak 19
Rank
#1,232
top 6% · #498 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station UK-1232 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
−5into Wed 19:00 UTC
Peak · 48 h
19most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
22players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW27d ago M1.2rising 22 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
5/ 200
[PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average
1/ 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average
4/ 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average
3/ 100
[RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average
3/ 40
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

Generated by the game, the map on [EU] PureRust | PvE | No Decay | No Killing | No Raiding is procedural, size 4,250 with seed 195920086. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

You will find no gather rate in the name of [EU] PureRust | PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] PureRust | PvE | No Decay | No Killing | No Raiding right now?

A reading taken now shows 1 players on [EU] PureRust | PvE | No Decay | No Killing | No Raiding, which has 150 slots. The seven-day average is 6 players, with a peak of 19. The busiest point in the last 48 hours came at 16:00 UTC, averaging 16 players.

How does [EU] PureRust | PvE | No Decay | No Killing | No Raiding rank against other Rust servers?

For player hours across the last seven days, [EU] PureRust | PvE | No Decay | No Killing | No Raiding takes #1,232 overall and #498 in Europe, inside the top 6% of all ranked servers.

Server details

How reliably does [EU] PureRust | PvE | No Decay | No Killing | No Raiding stay online?

As recorded now, [EU] PureRust | PvE | No Decay | No Killing | No Raiding is running. Going by the uptime figure it reports, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] PureRust | PvE | No Decay | No Killing | No Raiding perform under load?

The 48-hour average is 109 server fps; 61 is the lowest observed. The world held up to 133,428 entities at its peak, buildings and deployables included. It reached a ceiling of 4,856 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] PureRust | PvE | No Decay | No Killing | No Raiding run from?

The EU tag puts [EU] PureRust | PvE | No Decay | No Killing | No Raiding in Europe, and the region code it publishes is uk1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.69.160.30:28015.

Which Rust version is [EU] PureRust | PvE | No Decay | No Killing | No Raiding running?

On Linux, [EU] PureRust | PvE | No Decay | No Killing | No Raiding runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

On average, the busiest point of its recent wipes drew 22 players. The peak on the most recent wipe came 46 hours after the wipe.

On what timetable does [EU] PureRust | PvE | No Decay | No Killing | No Raiding run its wipes?

The force wipe is the only wipe [EU] PureRust | PvE | No Decay | No Killing | No Raiding takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [EU] PureRust | PvE | No Decay | No Killing | No Raiding mean?

These are the tags [EU] PureRust | PvE | No Decay | No Killing | No Raiding publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code for this server is uk1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] PureRust | PvE | No Decay | No Killing | No Raiding appear?

You will find [EU] PureRust | PvE | No Decay | No Killing | No Raiding on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

Enter client.connect 194.69.160.30:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://purerust.net.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$ruk1,v2635,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code The region code for this server is uk1.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.