Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players43,563 Active3,033 Wipes · 3 h100 48 h

Station XX-1461 · recording

[RU][PVE] EKATERINBURG Classic

Online 82.209.122.59:28015 checked 10m ago

monthly wipes vanillaoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.7falling
−6 players on the day
7-day average
4
peak 15
Rank
#1,461
top 7%
Last wipe
26d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1461 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.7falling−6 players
Sharpest hour
−3into Mon 17:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152003:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak
26players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:56 UTC FW26d ago M1.3rising 26 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
20/ 200
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average
5/ 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average
6/ 100
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 8 on average
3/ 100
[RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 8 on average
0/ 40
[EU] PureRust | PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 6 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [RU][PVE] EKATERINBURG Classic?

The procedural map on [RU][PVE] EKATERINBURG Classic is size 4,250 with seed 1400975986, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [RU][PVE] EKATERINBURG Classic?

The name of [RU][PVE] EKATERINBURG Classic gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [RU][PVE] EKATERINBURG Classic?

0 of the 30 slots on [RU][PVE] EKATERINBURG Classic are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 15. The last 48 hours show their highest activity at 20:00 UTC, averaging 9 players.

How does [RU][PVE] EKATERINBURG Classic rank against other Rust servers?

Over the last seven days, [RU][PVE] EKATERINBURG Classic recorded enough player hours to reach #1,461 worldwide, placing it in the top 7% of all ranked servers.

Server facts

How reliably does [RU][PVE] EKATERINBURG Classic stay online?

Right now, you can reach [RU][PVE] EKATERINBURG Classic. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [RU][PVE] EKATERINBURG Classic run from?

No region tag comes from [RU][PVE] EKATERINBURG Classic, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.209.122.59:28015 is the address it uses.

What build of Rust does [RU][PVE] EKATERINBURG Classic use?

Rust network protocol 2635 and build 168909 on Windows is what [RU][PVE] EKATERINBURG Classic runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [RU][PVE] EKATERINBURG Classic?

On average, the busiest point of its recent wipes drew 26 players. The peak on the most recent wipe came 43 hours after the wipe.

On what timetable does [RU][PVE] EKATERINBURG Classic run its wipes?

The force wipe is the only wipe [RU][PVE] EKATERINBURG Classic takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 7 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [RU][PVE] EKATERINBURG Classic mean?

The game's server browser reads the tags [RU][PVE] EKATERINBURG Classic publishes: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU][PVE] EKATERINBURG Classic appear?

You will find [RU][PVE] EKATERINBURG Classic on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto [RU][PVE] EKATERINBURG Classic?

You can connect by pressing F1 in Rust and typing client.connect 82.209.122.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/p637Xfh4yC.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players Slots: 30.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.