Rust Server TrendsSeismic network · station log
Recording Stations11,836 Players72,948 Active3,667 Wipes · 3 h218 48 h

Station XX-15790 · no signal

Build Server

Offline 81.91.186.57:28015 checked 18d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,790
top 71%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15790 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 04:37 UTC18d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
28/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
2/ 25
265/ 999
56/ 999
77/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Build Server?

The map on Build Server is procedural, produced by the game.

Which settings and rules apply on Build Server?

No gather rate appears in the name of Build Server. It gives no group limit in its listing. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Build Server?

A reading taken now finds Build Server offline; the most recent activity was 18 days ago.

How does Build Server rank against other Rust servers?

On player hours for the past week, Build Server sits at #15,790, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Build Server stay online?

Build Server is down at the moment; the last recorded contact was 18 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Build Server run from?

Nothing about a region comes from Build Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 81.91.186.57:28015 is the address it uses.

Which Rust version is Build Server running?

Rust network protocol 2274 on Windows is what Build Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Build Server?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 7 hours after the wipe.

On what timetable does Build Server run its wipes?

On record so far are too few of Build Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 5 hours.

Lists and tags

What do the server tags on Build Server mean?

The game's server browser reads the tags Build Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; v2274 (Protocol): Game protocol 2274: to join, your game must match this version; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; h50dd5549 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Build Server appear?

These Rust Server Trends lists include Build Server: Rust build and creative servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Join the server

What steps get you onto Build Server?

To join, enter client.connect 81.91.186.57:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2274,h50dd5549,stok,gmrust

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
v2274
Protocol Game protocol 2274: to join, your game must match this version.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Other

h50dd5549
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.