Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players41,011 Active3,012 Wipes · 3 h94 48 h

Station EU-6865 · no signal

Carbon test server

Offline EU 80.220.47.180:28015 checked 1d ago

moddedcarbonpvepremium
Connect
Players now
1/ 3
33% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 1
Rank
#6,865
top 31% · #1972 in EU
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-6865 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 3 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+0into Tue 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 05:13 UTC25d ago M0.0rising 1 – running 0
Fri 2 Oct, 11:41 UTC26d ago M0.0steady 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC26d ago M0.0rising 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW27d ago M0.0steady 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC27d ago M0.0steady 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC27d ago M0.0steady 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC29d ago M0.0steady 1 – – 2.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
128/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
11/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
6/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
11/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
7/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Carbon test server?

The name of Carbon test server gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Carbon test server right now?

A reading taken now finds Carbon test server offline; the most recent activity was 45 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 04:00 UTC, averaging 1 players.

How does Carbon test server rank against other Rust servers?

For player hours across the last seven days, Carbon test server takes #6,865 overall and #1,972 in Europe, inside the top 31% of all ranked servers.

Server facts

How reliably does Carbon test server stay online?

Carbon test server is down at the moment; the last recorded contact was 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 32, or 19% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Carbon test server hosted?

With its EU tag, Carbon test server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 80.220.47.180:28015.

Which Rust version is Carbon test server running?

On Windows, Carbon test server runs Rust network protocol 2635 and build 169281. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Carbon test server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Carbon test server run its wipes?

No next wipe can be predicted for Carbon test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on Carbon test server mean?

The game's server browser reads the tags Carbon test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169281 (Build): The game build is 169281; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Joining is limited to players who have Rust's premium status; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Carbon test server appear?

These Rust Server Trends lists include Carbon test server: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Carbon test server?

Enter client.connect 80.220.47.180:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169281,ts8,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server has 3 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169281
Build The game build is 169281.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.
^q
Premium Joining is limited to players who have Rust's premium status.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.