Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-15327 · recording

Facepunch AUX3

Online 79.137.98.20:28017 checked 11m ago

Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
454/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
985/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
983/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
43/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Facepunch AUX3?

Facepunch AUX3 runs a procedural map of size 5,000 with seed 4756856, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Facepunch AUX3?

You will find no gather rate in the name of Facepunch AUX3. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Facepunch AUX3 right now?

The player count on Facepunch AUX3 stands at 0 right now. The population averaged 0 players over the past week.

How does Facepunch AUX3 rank against other Rust servers?

On player hours for the past week, Facepunch AUX3 sits at #15,327, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Facepunch AUX3 stay online?

Facepunch AUX3 is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Facepunch AUX3 hold a steady tick rate?

Across the last 48 hours it averaged 51 server fps, with a floor of 36. Buildings, deployables and all the rest of the world's entities brought it to a high of 183,202. Its highest memory use was 9,239 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Facepunch AUX3 run from?

No region is published by Facepunch AUX3. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 79.137.98.20:28017.

Which Rust version is Facepunch AUX3 running?

On Windows, Facepunch AUX3 runs Rust network protocol 2633 and build 164117. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Facepunch AUX3 run its wipes?

Too few wipes of Facepunch AUX3 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 56 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Facepunch AUX3 mean?

Tags published by Facepunch AUX3 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164117 (Build): Game build: 164117; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Facepunch AUX3 appear?

You will find Facepunch AUX3 on the following Rust Server Trends lists: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who is behind Facepunch AUX3?

One operator most likely runs these: Facepunch AUX3 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

How do you connect to Facepunch AUX3?

You can connect by pressing F1 in Rust and typing client.connect 79.137.98.20:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs164117,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164117
Build Game build: 164117.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.