Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players95,534 Active3,881 Wipes · 3 h381 48 h

Station XX-1269 · recording

[EU] Facepunch Small 4

Online 79.137.98.19:28020 checked 12m ago

official monthly wipes vanilla
Connect
Players now
8/ 300
3% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
6
peak 20
Rank
#1,269
top 6%
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 300 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−5into Tue 21:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
25players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.3rising 25 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
448/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
251/ 275
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
89/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 120 on average
155/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average
112/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 43 on average
83/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch Small 4?

[EU] Facepunch Small 4 runs a procedural map of size 3,750 with seed 168365630, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch Small 4?

The name of [EU] Facepunch Small 4 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch Small 4 right now?

At this moment, [EU] Facepunch Small 4 records 8 players across 300 slots. The seven-day average is 6 players, with a peak of 20. The last 48 hours show their highest activity at 20:00 UTC, averaging 12 players.

How does [EU] Facepunch Small 4 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch Small 4 at #1,269, in the top 6% of all ranked servers.

Server details

How reliably does [EU] Facepunch Small 4 stay online?

[EU] Facepunch Small 4 is up at the moment. The uptime it reports puts its last restart about 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Facepunch Small 4 perform under load?

The 48-hour average is 228 server fps; 196 is the lowest observed. At its highest, it carried 90,226 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,106 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Facepunch Small 4 run from?

The name of [EU] Facepunch Small 4 points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.137.98.19:28020 is the address it uses.

Which Rust version is [EU] Facepunch Small 4 running?

On Windows, [EU] Facepunch Small 4 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU] Facepunch Small 4?

On average, the busiest point of its recent wipes drew 25 players. 43 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] Facepunch Small 4 run its wipes?

Once a month [EU] Facepunch Small 4 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [EU] Facepunch Small 4 mean?

These are the tags [EU] Facepunch Small 4 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Small 4 appear?

These Rust Server Trends lists include [EU] Facepunch Small 4: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Small 4?

The same operator most likely runs [EU] Facepunch Small 4 and the 124 other servers we track that also publish a playrust.com hostname.

How to join

How do you connect to [EU] Facepunch Small 4?

Enter client.connect 79.137.98.19:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.