Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players97,045 Active3,902 Wipes · 3 h396 48 h

Station XX-15341 · recording

[EU] Facepunch Ansi Test

Online 79.137.98.155:28015 checked 6m ago

official monthly wipes vanilla
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
33d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
7.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 26 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 04:28 UTC21d ago M0.0steady 0 – running 0
Sat 26 Sep, 04:27 UTC33d ago M0.0steady 0 – 12 days 0
Tue 22 Sep, 11:13 UTC37d ago M0.0steady 0 – 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
460/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
254/ 275
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
92/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 120 on average
160/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average
113/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 43 on average
85/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch Ansi Test?

[EU] Facepunch Ansi Test runs a procedural map of size 4,500 with seed 211649, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] Facepunch Ansi Test?

No gather rate appears in the name of [EU] Facepunch Ansi Test. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU] Facepunch Ansi Test?

At this moment, [EU] Facepunch Ansi Test records 0 players. Averaged across the last seven days, the population was 0 players.

How does [EU] Facepunch Ansi Test rank against other Rust servers?

On player hours for the past week, [EU] Facepunch Ansi Test sits at #15,341, which puts it inside the top 69% of every ranked server.

Server details

How reliably does [EU] Facepunch Ansi Test stay online?

Right now, you can reach [EU] Facepunch Ansi Test. Going by the uptime figure it reports, it restarted about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Does [EU] Facepunch Ansi Test hold a steady tick rate?

Across the last 48 hours it averaged 236 server fps, with a floor of 228. At its highest, it carried 120,000 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,602 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Facepunch Ansi Test run from?

Its name points to Europe, but [EU] Facepunch Ansi Test publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 79.137.98.155:28015.

What build of Rust does [EU] Facepunch Ansi Test use?

Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Ansi Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Facepunch Ansi Test?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] Facepunch Ansi Test run its wipes?

At the force wipe each month [EU] Facepunch Ansi Test wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 33 days 11 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch Ansi Test mean?

The game's server browser reads the tags [EU] Facepunch Ansi Test publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169619 (Build): The game build is 169619; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Ansi Test appear?

The Rust Server Trends lists that take in [EU] Facepunch Ansi Test are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Ansi Test?

Both [EU] Facepunch Ansi Test and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [EU] Facepunch Ansi Test?

To join, enter client.connect 79.137.98.155:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169619
Build The game build is 169619.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.