Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h394 48 h

Station XX-1122 · recording

[EU] Facepunch 5

Online 79.137.98.14:28020 checked 8m ago

official monthly wipes vanilla
Connect
Players now
10/ 350
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
8
peak 24
Rank
#1,122
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1122 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 350 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+5into Wed 12:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
191players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago M2.3rising 191 – running 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
463/ 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
255/ 275
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
95/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 120 on average
159/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average
114/ 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 EU · groups of 16+ · monthly · 43 on average
82/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch 5?

[EU] Facepunch 5 runs a procedural map of size 4,500 with seed 807405672, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch 5?

You will find no gather rate in the name of [EU] Facepunch 5. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch 5 right now?

10 of the 350 slots on [EU] Facepunch 5 are filled right now. The seven-day average is 8 players, with a peak of 24. The last 48 hours show their highest activity at 19:00 UTC, averaging 12 players.

How does [EU] Facepunch 5 rank against other Rust servers?

Over the last seven days, [EU] Facepunch 5 recorded enough player hours to reach #1,122 worldwide, placing it in the top 5% of all ranked servers.

Server details

How reliably does [EU] Facepunch 5 stay online?

Right now, you can reach [EU] Facepunch 5. Its reported uptime points to a restart about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] Facepunch 5 hold a steady tick rate?

The 48-hour average is 221 server fps; 191 is the lowest observed. The world held up to 131,108 entities at its peak, buildings and deployables included. It reached a ceiling of 6,229 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch 5 hosted?

No region tag comes from [EU] Facepunch 5, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.137.98.14:28020.

Which Rust version is [EU] Facepunch 5 running?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 5 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU] Facepunch 5?

On average, the busiest point of its recent wipes drew 191 players. 26 hours after the latest wipe, the crowd peaked.

How often does [EU] Facepunch 5 wipe, and on which days?

Once a month [EU] Facepunch 5 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 23 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [EU] Facepunch 5 mean?

These are the tags [EU] Facepunch 5 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 5 appear?

The Rust Server Trends lists that take in [EU] Facepunch 5 are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [EU] Facepunch 5?

One operator most likely runs these: [EU] Facepunch 5 and 124 other servers we track, all publishing a playrust.com hostname.

How to join

How do you connect to [EU] Facepunch 5?

Enter client.connect 79.137.98.14:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players The server has 350 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.