Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players104,128 Active4,035 Wipes · 3 h421 48 h

Station XX-692 · recording

[EU] Facepunch 9

Online 79.137.98.10:28020 checked 9m ago

official monthly wipes vanilla
Connect
Players now
12/ 350
3% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
18
peak 43
Rank
#692
top 3%
Last wipe
28d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-692 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
12of 350 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−6into Wed 22:00 UTC
Peak · 48 h
35most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
71players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago M1.8rising 71 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
435/ 475
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
255/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average
92/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
167/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 62 on average
135/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch 9?

The procedural map on [EU] Facepunch 9 is size 4,500 with seed 1928463649, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch 9?

No gather rate appears in the name of [EU] Facepunch 9. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [EU] Facepunch 9 right now?

A reading taken now shows 12 players on [EU] Facepunch 9, which has 350 slots. The seven-day average is 18 players, with a peak of 43. The last 48 hours show their highest activity at 20:00 UTC, averaging 31 players.

How does [EU] Facepunch 9 rank against other Rust servers?

Over the last seven days, [EU] Facepunch 9 recorded enough player hours to reach #692 worldwide, placing it in the top 3% of all ranked servers.

Server facts

How reliably does [EU] Facepunch 9 stay online?

As recorded now, [EU] Facepunch 9 is running. Its reported uptime points to a restart about 5 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Facepunch 9 perform under load?

Across the last 48 hours it averaged 194 server fps, with a floor of 95. The world held up to 162,019 entities at its peak, buildings and deployables included. It reached a ceiling of 6,930 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Facepunch 9 run from?

No region tag comes from [EU] Facepunch 9, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.137.98.10:28020.

What build of Rust does [EU] Facepunch 9 use?

[EU] Facepunch 9 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU] Facepunch 9?

71 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.

On what timetable does [EU] Facepunch 9 run its wipes?

Once a month [EU] Facepunch 9 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 1 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch 9 mean?

These are the tags [EU] Facepunch 9 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp350 (Max players): Slots: 350; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 9 appear?

These Rust Server Trends lists include [EU] Facepunch 9: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 9?

One operator most likely runs these: [EU] Facepunch 9 and 124 other servers we track, all publishing a playrust.com hostname.

How to join

How do you connect to [EU] Facepunch 9?

To join, enter client.connect 79.137.98.10:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp350
Max players Slots: 350.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.