Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h41 48 h

Station XX-11533 · no signal

My Offline Sandbox

Offline 77.161.241.212:28015 checked 10h ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,533
top 52%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11533 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75114:0018:0021:0001:0004:0008:00Wiped Tue 27 Oct, 14:21 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
13/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average
5/ 25
269/ 999
76/ 999
35/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
22/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Offline Sandbox?

The map on My Offline Sandbox is procedural, produced by the game.

Which settings and rules apply on My Offline Sandbox?

No gather rate appears in the name of My Offline Sandbox. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Offline Sandbox right now?

My Offline Sandbox is not responding at this moment and is offline, last seen 10 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does My Offline Sandbox rank against other Rust servers?

On player hours for the past week, My Offline Sandbox sits at #11,533, which puts it inside the top 52% of every ranked server.

Server details

How reliably does My Offline Sandbox stay online?

No contact with My Offline Sandbox right now, and the last recorded contact was 10 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Which region does My Offline Sandbox run from?

A region is not published by My Offline Sandbox. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 77.161.241.212:28015.

What build of Rust does My Offline Sandbox use?

Rust network protocol 2635 and build 168909 on Windows is what My Offline Sandbox runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does My Offline Sandbox run its wipes?

On record so far are too few of My Offline Sandbox's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 hours is how long the current world has been running.

Tags

What do the server tags on My Offline Sandbox mean?

These are the tags My Offline Sandbox publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Offline Sandbox appear?

These Rust Server Trends lists include My Offline Sandbox: Rust build and creative servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to My Offline Sandbox?

Enter client.connect 77.161.241.212:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players Slots: 2.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.