Rust Server TrendsSeismic network · station log
Recording Stations11,838 Players77,057 Active3,823 Wipes · 3 h151 48 h

Station XX-7206 · recording

Snaplatacks Plugin Shack

Online 74.131.100.148:28015 checked 10m ago

quad moddedcarbonsoftcore
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,206
top 33%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7206 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 23:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 33% of all ranked servers, and #409 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average
2/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
ProRow quad · 2 on average
2/ 50
[EA] Softcore 1 quad · monthly · 69 on average
23/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
65/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average
14/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Snaplatacks Plugin Shack?

Snaplatacks Plugin Shack runs a procedural map of size 5,000 with seed 2147483647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Snaplatacks Plugin Shack?

No gather rate appears in the name of Snaplatacks Plugin Shack. 4 players is the most a group can hold (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Snaplatacks Plugin Shack?

1 of the 50 slots on Snaplatacks Plugin Shack are filled right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does Snaplatacks Plugin Shack rank against other Rust servers?

The last seven days of player hours place Snaplatacks Plugin Shack at #7,206, in the top 33% of all ranked servers. It sits at #409 among quad servers.

Operator and location

How reliably does Snaplatacks Plugin Shack stay online?

As recorded now, Snaplatacks Plugin Shack is running. The uptime it reports puts its last restart about 9 hours ago. It was up 100% of the time across the last 3 full days: 72 of 72 hours. 23 October 2026 is when Rust Server Trends first recorded it.

How well does Snaplatacks Plugin Shack perform under load?

The 48-hour average is 231 server fps; 220 is the lowest observed. The world held up to 147,353 entities at its peak, buildings and deployables included. Memory use peaked at 5,370 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Snaplatacks Plugin Shack run from?

A region is not published by Snaplatacks Plugin Shack. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 74.131.100.148:28015.

Which Rust version is Snaplatacks Plugin Shack running?

Rust network protocol 2635 and build 168909 on Linux is what Snaplatacks Plugin Shack runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Snaplatacks Plugin Shack wipe, and on which days?

The rhythm of Snaplatacks Plugin Shack cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 16 days 20 hours.

Lists and tags

What do the server tags on Snaplatacks Plugin Shack mean?

Tags published by Snaplatacks Plugin Shack and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Snaplatacks Plugin Shack appear?

These Rust Server Trends lists include Snaplatacks Plugin Shack: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Which person or group runs Snaplatacks Plugin Shack?

Both Snaplatacks Plugin Shack and 1 other server we track publish a snaplatack.info hostname, so one operator most likely runs them.

How to join

What steps get you onto Snaplatacks Plugin Shack?

To join, enter client.connect 74.131.100.148:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/VVaGjV2rk9.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^z,^y

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp50
Max players Slots: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.