Station XX-7206 · recording
Snaplatacks Plugin Shack
Online 74.131.100.148:28015 checked 10m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,206
- top 33%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #409 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Snaplatacks Plugin Shack?
Snaplatacks Plugin Shack runs a procedural map of size 5,000 with seed 2147483647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Snaplatacks Plugin Shack?
No gather rate appears in the name of Snaplatacks Plugin Shack. 4 players is the most a group can hold (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Snaplatacks Plugin Shack?
1 of the 50 slots on Snaplatacks Plugin Shack are filled right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.
How does Snaplatacks Plugin Shack rank against other Rust servers?
The last seven days of player hours place Snaplatacks Plugin Shack at #7,206, in the top 33% of all ranked servers. It sits at #409 among quad servers.
Operator and location
How reliably does Snaplatacks Plugin Shack stay online?
As recorded now, Snaplatacks Plugin Shack is running. The uptime it reports puts its last restart about 9 hours ago. It was up 100% of the time across the last 3 full days: 72 of 72 hours. 23 October 2026 is when Rust Server Trends first recorded it.
How well does Snaplatacks Plugin Shack perform under load?
The 48-hour average is 231 server fps; 220 is the lowest observed. The world held up to 147,353 entities at its peak, buildings and deployables included. Memory use peaked at 5,370 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Snaplatacks Plugin Shack run from?
A region is not published by Snaplatacks Plugin Shack. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 74.131.100.148:28015.
Which Rust version is Snaplatacks Plugin Shack running?
Rust network protocol 2635 and build 168909 on Linux is what Snaplatacks Plugin Shack runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Snaplatacks Plugin Shack wipe, and on which days?
The rhythm of Snaplatacks Plugin Shack cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 16 days 20 hours.
Lists and tags
What do the server tags on Snaplatacks Plugin Shack mean?
Tags published by Snaplatacks Plugin Shack and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Snaplatacks Plugin Shack appear?
These Rust Server Trends lists include Snaplatacks Plugin Shack: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Which person or group runs Snaplatacks Plugin Shack?
Both Snaplatacks Plugin Shack and 1 other server we track publish a snaplatack.info hostname, so one operator most likely runs them.
How to join
What steps get you onto Snaplatacks Plugin Shack?
To join, enter client.connect 74.131.100.148:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/VVaGjV2rk9.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.