Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players58,911 Active3,347 Wipes · 3 h176 48 h

Station XX-15482 · no signal

Guzbul Creative Build (LAN)

Offline 72.66.79.52:28015 checked 37d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15482 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 14:36 UTC37d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
12/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
0/ 25
114/ 999
34/ 999
80/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
17/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Guzbul Creative Build (LAN)?

Guzbul Creative Build (LAN) uses a procedural map, which the game generates.

Which settings and rules apply on Guzbul Creative Build (LAN)?

You will find no gather rate in the name of Guzbul Creative Build (LAN). Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on Guzbul Creative Build (LAN) right now?

No players are recorded on Guzbul Creative Build (LAN) at this moment; it is offline, and the last sighting was 37 days 17 hours ago.

How does Guzbul Creative Build (LAN) rank against other Rust servers?

Over the last seven days, Guzbul Creative Build (LAN) recorded enough player hours to reach #15,482 worldwide, placing it in the top 67% of all ranked servers.

Operator and location

How reliably does Guzbul Creative Build (LAN) stay online?

No contact with Guzbul Creative Build (LAN) right now, and the last recorded contact was 37 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Where in the world is Guzbul Creative Build (LAN) hosted?

Nothing about a region comes from Guzbul Creative Build (LAN). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 72.66.79.52:28015.

What build of Rust does Guzbul Creative Build (LAN) use?

Guzbul Creative Build (LAN) is running Rust network protocol 2633 and build 163207 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Guzbul Creative Build (LAN)?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Guzbul Creative Build (LAN) wipe, and on which days?

Too few wipes of Guzbul Creative Build (LAN) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 20 hours.

Tags

What do the server tags on Guzbul Creative Build (LAN) mean?

The game's server browser reads the tags Guzbul Creative Build (LAN) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Guzbul Creative Build (LAN) appear?

The Rust Server Trends lists that take in Guzbul Creative Build (LAN) are: Rust build and creative servers, live, Rust community servers without the side modes and Rust creative servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Guzbul Creative Build (LAN)?

You can connect by pressing F1 in Rust and typing client.connect 72.66.79.52:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.