Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,519 Active2,946 Wipes · 3 h102 48 h

Station NA-6989 · recording

EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP

Online NA 71.124.5.2:28014 checked 6m ago

2x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,989
top 31% · #1081 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6989 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 01:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0005:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0005:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:11 UTC26d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?

Generated by the game, the map on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is procedural, size 4,500 with seed 2138400164. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?

Going by its name, EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP runs 2x gather. 6 players is the most a group can hold. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?

At this moment, EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP rank against other Rust servers?

EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is #1,081 in North America and #6,989 worldwide on the past week's player hours, within the top 31% of ranked servers.

Server facts

How reliably does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP stay online?

Right now, you can reach EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 20% of the time across the last 7 full days: 34 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP perform under load?

Its average server fps over the last 48 hours was 59, and it never dropped below 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 138,621. It reached a ceiling of 3,961 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP run from?

With its NA tag, EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 71.124.5.2:28014.

What build of Rust does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP use?

EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?

On average, the busiest point of its recent wipes drew 6 players. 21 hours after the latest wipe, the crowd peaked.

How often does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP wipe, and on which days?

The force wipe is the only wipe EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP mean?

The game's server browser reads the tags EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP appear?

These Rust Server Trends lists include EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

What steps get you onto EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TP?

To join, enter client.connect 71.124.5.2:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/7MFn8PP9vP is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.