Station NA-6577 · recording
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free
Online NA 70.185.222.20:28015 checked 12m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,577
- top 30% · #1053 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Sun 21:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW26d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
The procedural map on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is size 4,250 with seed 293524400, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
Its name points to a gather rate of 10x on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free right now?
0 of the 30 slots on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free are filled right now. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 0 players.
How does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free rank against other Rust servers?
The last seven days of player hours place Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free at #6,577, in the top 30% of all ranked servers and #1,053 in North America.
Server facts
How reliably does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free stay online?
As recorded now, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free is running. The uptime it reports puts its last restart about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
Does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free hold a steady tick rate?
Across the last 48 hours it averaged 118 server fps, with a floor of 13. The world held up to 119,808 entities at its peak, buildings and deployables included. Memory use peaked at 4,018 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free run from?
The NA tag is how Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 70.185.222.20:28015 is the address it uses.
What build of Rust does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free use?
Rust network protocol 2635 and build 168909 on Windows is what Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 4 hours after the wipe.
How often does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipe, and on which days?
At the force wipe each month Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free mean?
The game's server browser reads the tags Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free publishes: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free appear?
These Rust Server Trends lists include Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Join the server
How do you connect to Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
To join, enter client.connect 70.185.222.20:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://letsgopve.tip4serv.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
