Station NA-3892 · recording
[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 1h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,892
- top 17% · #645 in NA
- Last wipe
- 4d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 02:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 20:17 UTC4d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Generated by the game, the map on [US]HighMiles|2x|ZOMBIES|PVP ZONES is procedural, size 3,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Its name points to a gather rate of 2x on [US]HighMiles|2x|ZOMBIES|PVP ZONES. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
At this moment, [US]HighMiles|2x|ZOMBIES|PVP ZONES records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 4. The last 48 hours show their highest activity at 00:00 UTC, averaging 2 players.
How does [US]HighMiles|2x|ZOMBIES|PVP ZONES rank against other Rust servers?
[US]HighMiles|2x|ZOMBIES|PVP ZONES is #645 in North America and #3,892 worldwide on the past week's player hours, within the top 17% of ranked servers.
Server details
How reliably does [US]HighMiles|2x|ZOMBIES|PVP ZONES stay online?
Right now, you can reach [US]HighMiles|2x|ZOMBIES|PVP ZONES. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
How well does [US]HighMiles|2x|ZOMBIES|PVP ZONES perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 29. The world held up to 65,613 entities at its peak, buildings and deployables included. Memory use peaked at 4,719 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US]HighMiles|2x|ZOMBIES|PVP ZONES hosted?
The NA tag is how [US]HighMiles|2x|ZOMBIES|PVP ZONES lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.4:30111.
What build of Rust does [US]HighMiles|2x|ZOMBIES|PVP ZONES use?
[US]HighMiles|2x|ZOMBIES|PVP ZONES is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
4 players, on average, was the busiest crowd at its recent wipes. 17 hours after the latest wipe, the crowd peaked.
On what timetable does [US]HighMiles|2x|ZOMBIES|PVP ZONES run its wipes?
The force wipe is the only wipe [US]HighMiles|2x|ZOMBIES|PVP ZONES takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 4 days 22 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES mean?
The game's server browser reads the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US]HighMiles|2x|ZOMBIES|PVP ZONES appear?
You will find [US]HighMiles|2x|ZOMBIES|PVP ZONES on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Join the server
What steps get you onto [US]HighMiles|2x|ZOMBIES|PVP ZONES?
To join, enter client.connect 66.51.99.4:30111 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://highs-pve-server.paynow.store/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
