Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station NA-2221 · recording

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot

Online NA 66.51.99.4:28020 checked 3h ago

10x biweekly wipes moddedoxidepve
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
2
peak 10
Rank
#2,221
top 10% · #352 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Thu 29 Oct, 17:53 UTC
Seismic record · station NA-2221 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
−3into Wed 04:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 21h. Its biweekly schedule tag · low confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. 21hThu 29 Oct, 17:53 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 17:53 UTC
  4. 28d 21hThu 26 Nov, 17:53 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago M0.9rising 8 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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31/ 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average
2/ 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average
2/ 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase NA · groups of 15+ · 10x · biweekly · 4 on average
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GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average
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MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

The procedural map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is size 3,800 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Going by its name, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot runs 10x gather. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now?

A reading taken now shows 3 players on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, which has 100 slots. Across seven days this server recorded an average of 2 players and a peak of 10. The busiest point in the last 48 hours came at 00:00 UTC, averaging 7 players.

How does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot rank against other Rust servers?

For player hours across the last seven days, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot takes #2,221 overall and #352 in North America, inside the top 10% of all ranked servers.

Server facts

How reliably does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot stay online?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is up at the moment. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

How well does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 24. Buildings, deployables and all the rest of the world's entities brought it to a high of 152,320. It reached a ceiling of 6,601 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot hosted?

The NA tag is how HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.99.4:28020.

What build of Rust does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot use?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

On average, the busiest point of its recent wipes drew 8 players. The peak on the most recent wipe came 4 hours after the wipe.

On what timetable does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot run its wipes?

The prediction follows its tag, because too few of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 17:53 UTC. It has run its current world for 13 days 2 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot mean?

The game's server browser reads the tags HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot appear?

The Rust Server Trends lists that take in HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot are: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

What steps get you onto HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

To join, enter client.connect 66.51.99.4:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://highs-pve-server.paynow.store/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.