Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,156 Active2,853 Wipes · 3 h64 48 h

Station NA-1572 · recording

[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase

Online NA 23.26.121.202:32015 checked 11m ago

10x biweekly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
4
peak 12
Rank
#1,572
top 7% · #233 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 12h
Thu 29 Oct, 18:06 UTC
Seismic record · station NA-1572 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
−5into Tue 01:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:06 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
13players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 1d 12hThu 29 Oct, 18:06 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 18:06 UTC
  4. 29d 12hThu 26 Nov, 18:06 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC12d ago M1.1rising 16 – running 2
Thu 1 Oct, 18:13 UTC FW26d ago M0.8rising 10 held half 14 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average
39/ 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average
1/ 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average
2/ 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average
7/ 100
Relaxing Rust | Linux Friendly | 10x | PVE NA · groups of 8+ · 10x · biweekly · 3 on average
2/ 50
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

The procedural map on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Its name points to a gather rate of 10x on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase. 15 players is the most a group can hold. In roleplay mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

At this moment, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase records 1 players across 100 slots. Averaged across the last seven days the population was 4 players, reaching a peak of 12. The busiest point in the last 48 hours came at 01:00 UTC, averaging 9 players.

How does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase rank against other Rust servers?

For player hours across the last seven days, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase takes #1,572 overall and #233 in North America, inside the top 7% of all ranked servers.

Server facts

How reliably does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase stay online?

As recorded now, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase is running. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

How well does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase perform under load?

Its average server fps over the last 48 hours was 102, and it never dropped below 60. The world held up to 176,238 entities at its peak, buildings and deployables included. Its highest memory use was 4,720 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase run from?

In North America [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 23.26.121.202:32015.

Which Rust version is [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase running?

On Windows, [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

The recent wipes averaged a busiest count of 13 players. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase run its wipes?

The prediction follows its tag, because too few of [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 18:06 UTC. 12 days 11 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase mean?

The game's server browser reads the tags [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts15 (Group limit): The team limit is 15; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase appear?

These Rust Server Trends lists include [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Join the server

How do you connect to [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase?

Enter client.connect 23.26.121.202:32015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/rustvalley.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts15
Group limit The team limit is 15.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.