Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station NA-4492 · recording

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

Online NA 66.51.99.46:28025 checked 8m ago

3x biweekly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 3
Rank
#4,492
top 20% · #762 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
17h
Thu 29 Oct, 22:04 UTC
Seismic record · station NA-4492 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+1into Wed 08:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:04 UTC, in 17h. Its biweekly schedule tag · low confidence

usual gap
14.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 17hThu 29 Oct, 22:04 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 22:04 UTC
  4. 28d 17hThu 26 Nov, 22:04 UTC
  5. 35d 14hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hThu 10 Dec, 22:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC13d ago M0.7rising 5 – running 0
Thu 1 Oct, 23:23 UTC FW27d ago M0.7rising 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago M0.7rising 5 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 55 on average
72/ 150
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average
12/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
3/ 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events NA · groups of 12+ · 3x · biweekly · 4 on average
7/ 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase NA · groups of 8+ · 3x · biweekly · 2 on average
0/ 100
Steel Valley 3x PvE NA · groups of 8+ · 3x · biweekly · 2 on average
2/ 99
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs a procedural map of size 4,300 with seed 676767, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

3x gather is what |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs, judging by its name. The group limit is 5 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

1 of the 50 slots on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.

How does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP rank against other Rust servers?

For player hours across the last seven days, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP takes #4,492 overall and #762 in North America, inside the top 20% of all ranked servers.

Server facts

How reliably does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP stay online?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is up at the moment. Its reported uptime points to a restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP perform under load?

Across the last 48 hours it averaged 24 server fps, with a floor of 5. The world held up to 124,103 entities at its peak, buildings and deployables included. Its highest memory use was 4,236 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP hosted?

In North America |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.46:28025.

What build of Rust does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP use?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

5 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP wipe, and on which days?

Its schedule cannot be confirmed, as too few of |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 22:04 UTC. It has run its current world for 13 days 6 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP mean?

These are the tags |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Teams are capped at 5 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP appear?

The Rust Server Trends lists that take in |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP are: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Join the server

What steps get you onto |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

To join, enter client.connect 66.51.99.46:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts5
Group limit Teams are capped at 5 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.