Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h131 48 h

Station NA-6535 · recording

Broken Republic PVE

Online NA 66.51.98.64:28025 checked 6m ago

quad monthly wipes oxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,535
top 29% · #1033 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6535 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 00:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 56% in NA, and #377 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
0.6 daysbetween real wipes
wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:10 UTC26d ago M0.5rising 3 – running 0
Thu 1 Oct, 11:54 UTC27d ago M0.5rising 3 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 13 on average
4/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
2/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
1/ 50
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
77/ 300
[US] Facepunch Softcore 1 NA · quad · monthly · 48 on average
74/ 300
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Broken Republic PVE?

Broken Republic PVE runs a procedural map of size 4,500 with seed 1166437589, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Broken Republic PVE?

The name of Broken Republic PVE gives no gather rate. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Broken Republic PVE?

1 of the 50 slots on Broken Republic PVE are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does Broken Republic PVE rank against other Rust servers?

For player hours across the last seven days, Broken Republic PVE takes #6,535 overall and #1,033 in North America, inside the top 29% of all ranked servers. Within quad, it places #377.

Server details

How reliably does Broken Republic PVE stay online?

Right now, you can reach Broken Republic PVE. Its reported uptime points to a restart about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Broken Republic PVE perform under load?

Its average server fps over the last 48 hours was 20, and it never dropped below 5. At its highest, it carried 120,159 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,444 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Broken Republic PVE hosted?

In North America Broken Republic PVE lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.98.64:28025.

Which Rust version is Broken Republic PVE running?

On Linux, Broken Republic PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Broken Republic PVE?

The recent wipes averaged a busiest count of 3 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does Broken Republic PVE wipe, and on which days?

The force wipe is the only wipe Broken Republic PVE takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 20 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Broken Republic PVE mean?

These are the tags Broken Republic PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Broken Republic PVE appear?

These Rust Server Trends lists include Broken Republic PVE: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How to join

What steps get you onto Broken Republic PVE?

Enter client.connect 66.51.98.64:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.