Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players96,643 Active4,105 Wipes · 3 h153 48 h

Station EU-2529 · recording

[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++

Online EU 65.21.78.175:28000 checked 8m ago

biweekly wipes moddedoxidepve
Connect
Players now
3/ 50
6% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
2
peak 8
Rank
#2,529
top 11% · #963 in EU
Last wipe
2d ago
biweekly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2529 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Mon 06:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
67%else halves by day 13

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 11d 17hSun 8 Nov, 11:54 UTC
  3. 25d 17hSun 22 Nov, 11:54 UTC
  4. 37d 0hThu 3 Dec, 19:00 UTCFW
  5. 39d 17hSun 6 Dec, 11:54 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 11:54 UTC2d ago M0.6rising 8 – running 4
Thu 15 Oct, 18:01 UTC12d ago M0.7rising 5 held half 9.7 days 0
Thu 1 Oct, 18:19 UTC FW25d ago M0.7rising 8 halved by day 13 14 days 3
Thu 17 Sep, 18:04 UTC40d ago M0.5rising 4 held half 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 231 on average
358/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
87/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 32 on average
35/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 29 on average
37/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 29 on average
32/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average
23/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

The procedural map on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is size 4,750 with seed 479873, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

You will find no gather rate in the name of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ right now?

At this moment, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ records 3 players across 50 slots. The seven-day average is 2 players, with a peak of 8. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 6 players.

How does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?

For player hours across the last seven days, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ takes #2,529 overall and #963 in Europe, inside the top 11% of all ranked servers.

Server facts

How reliably does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ stay online?

Right now, you can reach [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. Its reported uptime points to a restart about 10 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hold a steady tick rate?

Across the last 48 hours it averaged 40 server fps, with a floor of 4. At its highest, it carried 137,069 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,462 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ hosted?

In Europe [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 65.21.78.175:28000 is the address it uses.

Which Rust version is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ running?

Rust network protocol 2635 and build 168909 on Linux is what [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

On average, the busiest point of its recent wipes drew 7 players. The peak on the most recent wipe came 3 hours after the wipe. Half that peak was held until the next wipe in 67% of its recent wipes. By day 13 it fell below half in the wipes where it didn't hold.

How often does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ wipe, and on which days?

The prediction is taken from its tag, since [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 2 days 6 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ mean?

These are the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ appear?

These Rust Server Trends lists include [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How to join

What steps get you onto [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?

You can connect by pressing F1 in Rust and typing client.connect 65.21.78.175:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/6RTCTkHHKJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.