Station XX-10542 · recording
[EU] Midlands Primitive pvp
Online 64.40.9.169:31015 checked 11m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,542
- top 48%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Midlands Primitive pvp?
Generated by the game, the map on [EU] Midlands Primitive pvp is procedural, size 4,250 with seed 1583848389. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU] Midlands Primitive pvp?
The name of [EU] Midlands Primitive pvp gives no gather rate. Groups hold up to 8 players, which is the default for the game. primitive is the game mode, guns are absent; bows, spears and melee remain. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU] Midlands Primitive pvp?
0 of the 200 slots on [EU] Midlands Primitive pvp are filled right now. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 0 players.
How does [EU] Midlands Primitive pvp rank against other Rust servers?
On player hours for the past week, [EU] Midlands Primitive pvp sits at #10,542, which puts it inside the top 48% of every ranked server.
Server details
How reliably does [EU] Midlands Primitive pvp stay online?
As recorded now, [EU] Midlands Primitive pvp is running. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Midlands Primitive pvp perform under load?
Its average server fps over the last 48 hours was 29, and it never dropped below 15. The world held up to 96,844 entities at its peak, buildings and deployables included. It reached a ceiling of 3,226 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU] Midlands Primitive pvp hosted?
Its name points to Europe, but [EU] Midlands Primitive pvp publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.9.169:31015 is the address it uses.
What build of Rust does [EU] Midlands Primitive pvp use?
On Linux, [EU] Midlands Primitive pvp runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [EU] Midlands Primitive pvp?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does [EU] Midlands Primitive pvp run its wipes?
The force wipe is the only wipe [EU] Midlands Primitive pvp takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 1 hours is how long the current world has been running.
Tags
What do the server tags on [EU] Midlands Primitive pvp mean?
Tags published by [EU] Midlands Primitive pvp and read by the game's server browser include gmprimitive (Game mode): This is primitive mode: bows, spears and melee, no guns; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Midlands Primitive pvp appear?
These Rust Server Trends lists include [EU] Midlands Primitive pvp: EU Rust servers, Modded Rust servers, tracked live and Primitive Rust servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to [EU] Midlands Primitive pvp?
To join, enter client.connect 64.40.9.169:31015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
