Rust Server TrendsSeismic network · station log
Recording Stations11,726 Players49,195 Active3,240 Wipes · 3 h114 48 h

Station NA-3409 · recording

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

Online NA 64.40.8.117:28024 checked 10m ago

biweekly wipes vanillacarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,409
top 15% · #561 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
20h
Thu 29 Oct, 20:34 UTC
Seismic record · station NA-3409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:34 UTC, in 20h. Its biweekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. 20hThu 29 Oct, 20:34 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 20:34 UTC
  4. 28d 20hThu 26 Nov, 20:34 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hThu 10 Dec, 20:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:34 UTC13d ago M0.7rising 5 – running 0
Thu 1 Oct, 17:34 UTC FW27d ago M0.5rising 3 halved by day 3 14.1 days 0
Thu 17 Sep, 18:11 UTC41d ago M0.7rising 6 halved by day 2 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 99 on average
43/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 68 on average
39/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 41 on average
28/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average
43/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 29 on average
8/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 27 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

A custom map of size 3,650 runs on [US]Royal Family Gaming|Vanilla|Main|Biweekly|, with its file published for download from this page.

Which settings and rules apply on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The name of [US]Royal Family Gaming|Vanilla|Main|Biweekly| gives no gather rate. 12 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

0 of the 50 slots on [US]Royal Family Gaming|Vanilla|Main|Biweekly| are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 1 players.

How does [US]Royal Family Gaming|Vanilla|Main|Biweekly| rank against other Rust servers?

[US]Royal Family Gaming|Vanilla|Main|Biweekly| is #561 in North America and #3,409 worldwide on the past week's player hours, within the top 15% of ranked servers.

Operator and location

How reliably does [US]Royal Family Gaming|Vanilla|Main|Biweekly| stay online?

Right now, you can reach [US]Royal Family Gaming|Vanilla|Main|Biweekly|. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 136, or 81% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US]Royal Family Gaming|Vanilla|Main|Biweekly| perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 59. At its highest, it carried 87,403 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,845 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US]Royal Family Gaming|Vanilla|Main|Biweekly| hosted?

The NA tag is how [US]Royal Family Gaming|Vanilla|Main|Biweekly| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.117:28024 is the address it uses.

Which Rust version is [US]Royal Family Gaming|Vanilla|Main|Biweekly| running?

On Linux, [US]Royal Family Gaming|Vanilla|Main|Biweekly| runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

On average, the busiest point of its recent wipes drew 5 players. 3 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

On what timetable does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run its wipes?

Its schedule cannot be confirmed, as too few of [US]Royal Family Gaming|Vanilla|Main|Biweekly|'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 20:34 UTC. It has run its current world for 13 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [US]Royal Family Gaming|Vanilla|Main|Biweekly| mean?

These are the tags [US]Royal Family Gaming|Vanilla|Main|Biweekly| publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US]Royal Family Gaming|Vanilla|Main|Biweekly| appear?

These Rust Server Trends lists include [US]Royal Family Gaming|Vanilla|Main|Biweekly|: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

One operator most likely runs these: [US]Royal Family Gaming|Vanilla|Main|Biweekly| and 11 other servers we track, all publishing a rfgam.ing hostname.

Join the server

How do you connect to [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Enter client.connect 64.40.8.117:28024 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://royalfamilygaming.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts12
Group limit Teams are capped at 12 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.