Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,852 Active4,020 Wipes · 3 h420 48 h

Station XX-2883 · recording

Starlight After Dark | Halloween 2X |

Online 216.39.240.117:27500 checked 11m ago

2x vanillamoddedcarbon
Connect
Players now
5/ 50
10% full
Motion · 24 h
M0.7rising
+5 players on the day
7-day average
1
peak 8
Rank
#2,883
top 13%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2883 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 50 slots
Motion · 24 h
M0.7rising+5 players
Sharpest hour
+5into Wed 19:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 09:54 UTC10d ago M0.3rising 3 – running 1
Sun 18 Oct, 14:47 UTC11d ago M0.3rising 2 – 0.8 days 0
Sat 17 Oct, 12:40 UTC12d ago M0.3rising 2 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 832 on average
713/ 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 610 on average
1579/ 1600
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 379 on average
156/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
840/ 850
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
811/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
127/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Starlight After Dark | Halloween 2X |?

Generated by the game, the map on Starlight After Dark | Halloween 2X | is procedural, size 3,500 with seed 116945. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Starlight After Dark.

Which settings and rules apply on Starlight After Dark | Halloween 2X |?

2x gather is what Starlight After Dark | Halloween 2X | runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Starlight After Dark | Halloween 2X |?

5 of the 50 slots on Starlight After Dark | Halloween 2X | are filled right now. The seven-day average is 1 players, with a peak of 8. The busiest point in the last 48 hours came at 03:00 UTC, averaging 5 players.

How does Starlight After Dark | Halloween 2X | rank against other Rust servers?

The last seven days of player hours place Starlight After Dark | Halloween 2X | at #2,883, in the top 13% of all ranked servers.

Server details

How reliably does Starlight After Dark | Halloween 2X | stay online?

Starlight After Dark | Halloween 2X | is up at the moment. Its reported uptime points to a restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Does Starlight After Dark | Halloween 2X | hold a steady tick rate?

The 48-hour average is 80 server fps; 80 is the lowest observed. At its highest, it carried 86,776 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,863 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Starlight After Dark | Halloween 2X | run from?

A region is not published by Starlight After Dark | Halloween 2X |. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 216.39.240.117:27500.

What build of Rust does Starlight After Dark | Halloween 2X | use?

Rust network protocol 2635 and build 168909 on Linux is what Starlight After Dark | Halloween 2X | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Starlight After Dark | Halloween 2X |?

The recent wipes averaged a busiest count of 2 players. 34 hours into the latest wipe, the crowd reached its peak.

On what timetable does Starlight After Dark | Halloween 2X | run its wipes?

No next wipe can be predicted for Starlight After Dark | Halloween 2X |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 8 hours.

Server tags

What do the server tags on Starlight After Dark | Halloween 2X | mean?

The game's server browser reads the tags Starlight After Dark | Halloween 2X | publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Starlight After Dark | Halloween 2X | appear?

You will find Starlight After Dark | Halloween 2X | on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which person or group runs Starlight After Dark | Halloween 2X |?

The same operator most likely runs Starlight After Dark | Halloween 2X | and the 11 other servers we track that also publish a rfgam.ing hostname.

Join the server

How do you connect to Starlight After Dark | Halloween 2X |?

Enter client.connect 216.39.240.117:27500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/dtsEQ95Zb.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.