Station NA-244 · recording
Rusty Moose |US Biweekly|
Online NA 208.103.169.185:28010 checked 12m ago
- Players now
- 10/ 200
- 5% full
- Motion · 24 h
- M0.6▼falling
- −4 players on the day
- 7-day average
- 76
- peak 292
- Rank
- #244
- top 1% · #50 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 10of 200 slots
- Motion · 24 h
- M0.6▼falling−4 players
- Sharpest hour
- −14into Wed 05:00 UTC
- Peak · 48 h
- 65most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 903players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- 8d 3hThu 5 Nov, 19:00 UTCFW
- 15d 3hThu 12 Nov, 18:59 UTC
- 36d 3hThu 3 Dec, 19:00 UTCFW
- 43d 3hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:59 UTC12d ago | M2.8▲rising | 996+546 queue | – | running | 397 | |
| Thu 1 Oct, 18:00 UTC FW26d ago | M2.9▲rising | 796+58 queue | halved by day 3 | 14 days | 24 | |
| Thu 17 Sep, 18:59 UTC40d ago | M2.9▲rising | 916+639 queue | halved by day 4 | 14 days | 48 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rusty Moose |US Biweekly|?
The procedural map on Rusty Moose |US Biweekly| is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Moose Maps.
Which settings and rules apply on Rusty Moose |US Biweekly|?
The name of Rusty Moose |US Biweekly| gives no gather rate. Up to 12 players can be in a group. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rusty Moose |US Biweekly| right now?
10 of the 200 slots on Rusty Moose |US Biweekly| are filled right now. Averaged across the last seven days the population was 76 players, reaching a peak of 292. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 60 players.
How does Rusty Moose |US Biweekly| rank against other Rust servers?
The last seven days of player hours place Rusty Moose |US Biweekly| at #244, in the top 1% of all ranked servers and #50 in North America.
Server details
How reliably does Rusty Moose |US Biweekly| stay online?
Rusty Moose |US Biweekly| is up at the moment. Going by the uptime figure it reports, it restarted about 4 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rusty Moose |US Biweekly| perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 275,491 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,324 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Rusty Moose |US Biweekly| run from?
With its NA tag, Rusty Moose |US Biweekly| lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.103.169.185:28010 is the address it uses.
Which Rust version is Rusty Moose |US Biweekly| running?
On Linux, Rusty Moose |US Biweekly| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Rusty Moose |US Biweekly|?
On average, the busiest point of its recent wipes drew 903 players. 2 hours after the latest wipe the crowd peaked, with 546 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.
How often does Rusty Moose |US Biweekly| wipe, and on which days?
At Rusty Moose |US Biweekly| the wipes follow a every 4 weeks on Thursday at 18:59 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 12 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on Rusty Moose |US Biweekly| mean?
The game's server browser reads the tags Rusty Moose |US Biweekly| publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rusty Moose |US Biweekly| appear?
You will find Rusty Moose |US Biweekly| on the following Rust Server Trends lists: Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Which person or group runs Rusty Moose |US Biweekly|?
Both Rusty Moose |US Biweekly| and 28 other servers we track publish a moose.gg hostname, so the same operator most likely runs them.
How to join
What steps get you onto Rusty Moose |US Biweekly|?
Enter client.connect 208.103.169.185:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join. https://moose.gg is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
