Station NA-60 · recording
Rusty Moose |US Mondays|
Online NA 205.178.168.77:28010 checked 12m ago
- Players now
- 620/ 675
- 92% full
- Motion · 24 h
- M2.5▼falling
- −283 players on the day
- 7-day average
- 183
- peak 889
- Rank
- #60
- top 0.3% · #10 in NA
- Last wipe
- 1d ago
- weekly schedule
- Next wipe
- 5d 21h
- Mon 2 Nov, 18:59 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 620of 675 slots
- Motion · 24 h
- M2.5▼falling−283 players
- Sharpest hour
- +614into Mon 19:00 UTC
- Peak · 48 h
- 889most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.3% of all ranked servers, top 0.5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 18:59 UTC, in 5d 21h. Every Monday at 18:59 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 86%of its recent wipes
- wipe-day peak
- 881players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 5d 21hMon 2 Nov, 18:59 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 12d 21hMon 9 Nov, 18:59 UTC
- 19d 21hMon 16 Nov, 18:59 UTC
- 26d 21hMon 23 Nov, 18:59 UTC
- 33d 21hMon 30 Nov, 18:59 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 40d 21hMon 7 Dec, 18:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 843, 5 hours in, with 232 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 18:59 UTC1d ago | – | – | – | – | running | 191 |
| Mon 19 Oct, 18:59 UTC8d ago | M2.8▲rising | 843+232 queue | halved by day 2 | 7 days | 170 | |
| Mon 12 Oct, 18:59 UTC15d ago | M2.9▲rising | 990+549 queue | halved by day 2 | 7 days | 258 | |
| Mon 5 Oct, 18:58 UTC22d ago | M2.8▲rising | 810+183 queue | halved by day 2 | 7 days | 125 | |
| Sun 4 Oct, 23:41 UTC22d ago | M2.9▲rising | 810+183 queue | – | 0.8 days | 46 | |
| Mon 21 Sep, 19:01 UTC36d ago | M2.9▲rising | 888+380 queue | halved by day 2 | 13.2 days | 142 | |
| Mon 14 Sep, 19:01 UTC43d ago | M2.9▲rising | 886+1 queue | halved by day 2 | 7 days | 36 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rusty Moose |US Mondays|?
Rusty Moose |US Mondays| runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Moose Maps.
Which settings and rules apply on Rusty Moose |US Mondays|?
No gather rate appears in the name of Rusty Moose |US Mondays|. 12 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rusty Moose |US Mondays|?
620 of the 675 slots on Rusty Moose |US Mondays| are filled right now. The seven-day average is 183 players, with a peak of 889. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 879 players.
How does Rusty Moose |US Mondays| rank against other Rust servers?
For player hours across the last seven days, Rusty Moose |US Mondays| takes #60 overall and #10 in North America, inside the top 0.3% of all ranked servers.
Server facts
How reliably does Rusty Moose |US Mondays| stay online?
Right now, you can reach Rusty Moose |US Mondays|. The uptime it reports puts its last restart about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Rusty Moose |US Mondays| hold a steady tick rate?
Its average server fps over the last 48 hours was 29, and it never dropped below 17. The world held up to 296,701 entities at its peak, buildings and deployables included. It reached a ceiling of 11,285 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Rusty Moose |US Mondays| run from?
The NA tag is how Rusty Moose |US Mondays| lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 205.178.168.77:28010 is the address it uses.
Which Rust version is Rusty Moose |US Mondays| running?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Moose |US Mondays| runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rusty Moose |US Mondays|?
881 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe the crowd peaked, with 232 waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does Rusty Moose |US Mondays| run its wipes?
At Rusty Moose |US Mondays| the wipes follow a every Monday at 18:59 UTC rhythm. The date of its next wipe is Monday 2 November at 18:59 UTC. It has run its current world for 26 hours. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on Rusty Moose |US Mondays| mean?
Tags published by Rusty Moose |US Mondays| and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp675 (Max players): The server has 675 slots; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rusty Moose |US Mondays| appear?
The Rust Server Trends lists that take in Rusty Moose |US Mondays| are: Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 200; Average players: 100+ on average; Boxes: Official only.
Who is behind Rusty Moose |US Mondays|?
Both Rusty Moose |US Mondays| and 27 other servers we track publish a moose.gg hostname, so the same operator most likely runs them.
Join the server
What steps get you onto Rusty Moose |US Mondays|?
Enter client.connect 205.178.168.77:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://moose.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
