Station NA-588 · recording
Reddit.com/r/PlayRust - US Biweekly
Online NA 91.229.114.101:28015 checked 6m ago
- Players now
- 4/ 200
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 26
- peak 64
- Rank
- #588
- top 3% · #97 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 200 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −6into Tue 12:00 UTC
- Peak · 48 h
- 22most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 167players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 18:59 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 193, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:59 UTC13d ago | M2.2▲rising | 193 | – | running | 29 | |
| Thu 1 Oct, 18:02 UTC FW27d ago | M1.9▲rising | 84 | halved by day 6 | 14 days | 8 | |
| Thu 17 Sep, 18:58 UTC41d ago | M2.3▲rising | 223 | halved by day 4 | 14 days | 7 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Reddit.com/r/PlayRust - US Biweekly?
A custom map of size 3,600 runs on Reddit.com/r/PlayRust - US Biweekly, with its file published for download from this page.
Which settings and rules apply on Reddit.com/r/PlayRust - US Biweekly?
The name of Reddit.com/r/PlayRust - US Biweekly gives no gather rate. The group limit is 12 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. You will find it in the Official tab inside Rust. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Reddit.com/r/PlayRust - US Biweekly?
4 of the 200 slots on Reddit.com/r/PlayRust - US Biweekly are filled right now. Averaged across the last seven days the population was 26 players, reaching a peak of 64. The busiest point in the last 48 hours came at 18:00 UTC, averaging 19 players.
How does Reddit.com/r/PlayRust - US Biweekly rank against other Rust servers?
For player hours across the last seven days, Reddit.com/r/PlayRust - US Biweekly takes #588 overall and #97 in North America, inside the top 3% of all ranked servers.
Operator and location
How reliably does Reddit.com/r/PlayRust - US Biweekly stay online?
As recorded now, Reddit.com/r/PlayRust - US Biweekly is running. Going by the uptime figure it reports, it restarted about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Reddit.com/r/PlayRust - US Biweekly hold a steady tick rate?
The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 119,702 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,503 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Reddit.com/r/PlayRust - US Biweekly hosted?
In North America Reddit.com/r/PlayRust - US Biweekly lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.101:28015.
What build of Rust does Reddit.com/r/PlayRust - US Biweekly use?
Rust network protocol 2635 and build 168909 on Linux is what Reddit.com/r/PlayRust - US Biweekly runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Reddit.com/r/PlayRust - US Biweekly?
167 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
How often does Reddit.com/r/PlayRust - US Biweekly wipe, and on which days?
At Reddit.com/r/PlayRust - US Biweekly the wipes follow a every 4 weeks on Thursday at 18:59 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 15 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on Reddit.com/r/PlayRust - US Biweekly mean?
Tags published by Reddit.com/r/PlayRust - US Biweekly and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Reddit.com/r/PlayRust - US Biweekly appear?
The Rust Server Trends lists that take in Reddit.com/r/PlayRust - US Biweekly are: Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average; Boxes: Official only.
Who is behind Reddit.com/r/PlayRust - US Biweekly?
Both Reddit.com/r/PlayRust - US Biweekly and 16 other servers we track publish a rplayrust.com hostname, so the same operator most likely runs them.
Connecting
How do you connect to Reddit.com/r/PlayRust - US Biweekly?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.101:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://reddit.com/r/playrust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
