Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players73,203 Active3,760 Wipes · 3 h143 48 h

Station XX-15702 · no signal

MUPWR Server

Offline 62.250.73.175:28015 checked 16d ago

vanillamoddedoxide
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,702
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15702 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 19:32 UTC16d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 57 on average
71/ 200
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average
29/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
30/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MUPWR Server?

Generated by the game, the map on MUPWR Server is procedural, size 5,500 with seed 1666889931. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MUPWR Server?

The name of MUPWR Server gives no gather rate. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on MUPWR Server right now?

MUPWR Server is not responding at this moment and is offline, last seen 16 days 1 hours ago.

How does MUPWR Server rank against other Rust servers?

On player hours for the past week, MUPWR Server sits at #15,702, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does MUPWR Server stay online?

No contact with MUPWR Server right now, and the last recorded contact was 16 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 23 September 2026 is when Rust Server Trends first recorded it.

Where in the world is MUPWR Server hosted?

A region is not published by MUPWR Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 62.250.73.175:28015 is the address it uses.

Which Rust version is MUPWR Server running?

On Windows, MUPWR Server runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on MUPWR Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does MUPWR Server run its wipes?

Too few wipes of MUPWR Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 2 hours.

Server tags

What do the server tags on MUPWR Server mean?

Tags published by MUPWR Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MUPWR Server appear?

The Rust Server Trends lists that take in MUPWR Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to MUPWR Server?

Enter client.connect 62.250.73.175:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^v,^e,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players Slots: 250.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.