Station EA-15521 · no signal
test01
Offline EA 59.39.221.72:28015 checked 26d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,521
- top 68% · #479 in EA
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 5h
- Fri 30 Oct, 05:49 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on test01?
test01 uses a procedural map, which the game generates.
Which settings and rules apply on test01?
No gather rate appears in the name of test01. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on test01?
No players are recorded on test01 at this moment; it is offline, and the last sighting was 26 days 16 hours ago.
How does test01 rank against other Rust servers?
The last seven days of player hours place test01 at #15,521, in the top 68% of all ranked servers and #479 in Asia.
Server facts
How reliably does test01 stay online?
No contact with test01 right now, and the last recorded contact was 26 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Which region does test01 run from?
With its EA tag, test01 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 59.39.221.72:28015.
What build of Rust does test01 use?
On Windows, test01 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does test01 run its wipes?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. The date of its next wipe is Friday 30 October at 05:49 UTC. The present world dates from 27 days 18 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does test01 appear?
These Rust Server Trends lists include test01: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to test01?
To join, enter client.connect 59.39.221.72:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.