Rust Server TrendsSeismic network · station log
Recording Stations11,593 Players39,661 Active2,860 Wipes · 3 h129 48 h

Station EA-2292 · recording

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

Online EA 51.79.163.230:60426 checked 11m ago

biweekly wipes vanillaoxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 10
Rank
#2,292
top 10% · #217 in EA
Last wipe
16h ago
biweekly schedule
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-2292 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Thu 21:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
02.557.51006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 13:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap
12.8 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
67%else halves by day 10

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hThu 12 Nov, 14:10 UTC
  3. 27d 8hThu 26 Nov, 14:10 UTC
  4. 34d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago M1.0rising 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago M0.9rising 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago M0.7rising 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago M0.6rising 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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127/ 200
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Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average
40/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
5/ 200
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average
1/ 500
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs a procedural map of size 4,000 with seed 1263456980, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

No gather rate appears in the name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly right now?

At this moment, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly records 2 players across 100 slots. The seven-day average is 2 players, with a peak of 10. The busiest point in the last 48 hours came at 15:00 UTC, averaging 8 players.

How does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly rank against other Rust servers?

For player hours across the last seven days, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly takes #2,292 overall and #217 in Asia, inside the top 10% of all ranked servers.

Server details

How reliably does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly stay online?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is up at the moment. Going by the uptime figure it reports, it restarted about 39 minutes ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly perform under load?

The 48-hour average is 76 server fps; 57 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,302. Its highest memory use was 4,374 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly hosted?

With its EA tag, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.79.163.230:60426.

What build of Rust does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly use?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The recent wipes averaged a busiest count of 9 players. The peak on the most recent wipe came 25 hours after the wipe. Half that peak was held until the next wipe in 67% of its recent wipes. It fell under half by day 10 in the wipes where it didn't hold.

How often does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe, and on which days?

The prediction is taken from its tag, since [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 16 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly mean?

These are the tags [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly appear?

These Rust Server Trends lists include [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Join the server

How do you connect to [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

You can connect by pressing F1 in Rust and typing client.connect 51.79.163.230:60426 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.