Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players103,131 Active3,962 Wipes · 3 h371 48 h

Station EA-15467 · no signal

test01

Offline EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,467
top 67% · #471 in EA
Last wipe
55d ago
biweekly schedule
Next wipe
10h
Fri 30 Oct, 05:02 UTC
Seismic record · station EA-15467 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 10h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 74 on average
266/ 325
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 36 on average
11/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 29 on average
104/ 250
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
18/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
8/ 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average
0/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test01?

A procedural map runs on test01, generated by the game.

Which settings and rules apply on test01?

No gather rate appears in the name of test01. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on test01 right now?

test01 is not responding at this moment and is offline, last seen 37 days 3 hours ago.

How does test01 rank against other Rust servers?

test01 is #471 in Asia and #15,467 worldwide on the past week's player hours, within the top 67% of ranked servers.

Server details

How reliably does test01 stay online?

As recorded now, test01 is not reachable, the last contact having been 37 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does test01 run from?

The EA tag is how test01 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 59.39.219.116:28015 is the address it uses.

What build of Rust does test01 use?

On Windows, test01 runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does test01 wipe, and on which days?

From biweekly: 14 days after its last wipe the next wipe of test01 is estimated. The date of its next wipe is Friday 30 October at 05:02 UTC. It has run its current world for 55 days 13 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on test01 mean?

These are the tags test01 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test01 appear?

These Rust Server Trends lists include test01: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto test01?

To join, enter client.connect 59.39.219.116:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.