Station EA-12970 · no signal
test01
Offline EA 59.39.216.230:28015 checked 12d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,970
- top 60% · #488 in EA
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 7h
- Fri 30 Oct, 05:49 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on test01?
A procedural map runs on test01, generated by the game.
Which settings and rules apply on test01?
You will find no gather rate in the name of test01. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on test01?
No players are recorded on test01 at this moment; it is offline, and the last sighting was 12 days 12 hours ago.
How does test01 rank against other Rust servers?
test01 is #488 in Asia and #12,970 worldwide on the past week's player hours, within the top 60% of ranked servers.
Operator and location
How reliably does test01 stay online?
As recorded now, test01 is not reachable, the last contact having been 12 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does test01 run from?
With its EA tag, test01 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 59.39.216.230:28015.
Which Rust version is test01 running?
Rust network protocol 2634 and build 167781 on Windows is what test01 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does test01 run its wipes?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. It has run its current world for 27 days 16 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does test01 appear?
You will find test01 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto test01?
To join, enter client.connect 59.39.216.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.