Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players78,914 Active3,567 Wipes · 3 h245 48 h

Station EA-12970 · no signal

test01

Offline EA 59.39.216.230:28015 checked 12d ago

biweekly wipes
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,970
top 60% · #488 in EA
Last wipe
27d ago
biweekly schedule
Next wipe
7h
Fri 30 Oct, 05:49 UTC
Seismic record · station EA-12970 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 77 on average
124/ 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 36 on average
10/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 30 on average
43/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
7/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
0/ 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average
0/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test01?

A procedural map runs on test01, generated by the game.

Which settings and rules apply on test01?

You will find no gather rate in the name of test01. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on test01?

No players are recorded on test01 at this moment; it is offline, and the last sighting was 12 days 12 hours ago.

How does test01 rank against other Rust servers?

test01 is #488 in Asia and #12,970 worldwide on the past week's player hours, within the top 60% of ranked servers.

Operator and location

How reliably does test01 stay online?

As recorded now, test01 is not reachable, the last contact having been 12 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does test01 run from?

With its EA tag, test01 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 59.39.216.230:28015.

Which Rust version is test01 running?

Rust network protocol 2634 and build 167781 on Windows is what test01 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does test01 run its wipes?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. It has run its current world for 27 days 16 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on test01 mean?

The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test01 appear?

You will find test01 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

What steps get you onto test01?

To join, enter client.connect 59.39.216.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.