Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players55,123 Active3,183 Wipes · 3 h136 48 h

Station EA-13672 · no signal

test01

Offline EA 59.39.216.190:28015 checked 22d ago

biweekly wipes
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,672
top 62% · #476 in EA
Last wipe
28d ago
biweekly schedule
Next wipe
6d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-13672 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 80 on average
223/ 225
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 33 on average
16/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 32 on average
58/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average
10/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
5/ 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average
0/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test01?

test01 uses a procedural map, which the game generates.

Which settings and rules apply on test01?

No gather rate appears in the name of test01. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on test01 right now?

test01 is not responding at this moment and is offline, last seen 22 days 12 hours ago.

How does test01 rank against other Rust servers?

test01 is #476 in Asia and #13,672 worldwide on the past week's player hours, within the top 62% of ranked servers.

Operator and location

How reliably does test01 stay online?

As recorded now, test01 is not reachable, the last contact having been 22 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

Where in the world is test01 hosted?

With its EA tag, test01 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 59.39.216.190:28015.

What build of Rust does test01 use?

On Windows, test01 runs Rust network protocol 2634 and build 167058. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does test01 wipe, and on which days?

An estimate from the force wipe gives test01's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 3 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on test01 mean?

Tags published by test01 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does test01 appear?

You will find test01 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to test01?

You can connect by pressing F1 in Rust and typing client.connect 59.39.216.190:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.