Station EA-15585 · no signal
SAMURAI PvP
Offline EA 54.95.220.142:28015 checked 16d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,585
- top 71% · #499 in EA
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 0h
- Fri 30 Oct, 09:15 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:15 UTC, in 2d 0h. Its biweekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 2d 0hFri 30 Oct, 09:15 UTC
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 16d 0hFri 13 Nov, 09:15 UTC
- 30d 0hFri 27 Nov, 09:15 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 44d 0hFri 11 Dec, 09:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 09:15 UTC25d ago | M0.5▲rising | 5 | – | running | 2 | |
| Thu 1 Oct, 19:16 UTC FW26d ago | M0.7▲rising | 5 | – | 0.6 days | 0 | |
| Fri 18 Sep, 09:15 UTC39d ago | M0.0■steady | 0 | – | 13.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SAMURAI PvP?
SAMURAI PvP runs a procedural map of size 4,000 with seed 1340, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on SAMURAI PvP?
The name of SAMURAI PvP gives no gather rate. 255 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on SAMURAI PvP right now?
No players are recorded on SAMURAI PvP at this moment; it is offline, and the last sighting was 16 days 2 hours ago.
How does SAMURAI PvP rank against other Rust servers?
SAMURAI PvP is #499 in Asia and #15,585 worldwide on the past week's player hours, within the top 71% of ranked servers.
Server facts
How reliably does SAMURAI PvP stay online?
As recorded now, SAMURAI PvP is not reachable, the last contact having been 16 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is SAMURAI PvP hosted?
In Asia SAMURAI PvP lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 54.95.220.142:28015 is the address it uses.
What build of Rust does SAMURAI PvP use?
Rust network protocol 2634 and build 166494 on Linux is what SAMURAI PvP runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on SAMURAI PvP?
3 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak.
How often does SAMURAI PvP wipe, and on which days?
Its schedule cannot be confirmed, as too few of SAMURAI PvP's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 09:15 UTC. 25 days 23 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on SAMURAI PvP mean?
These are the tags SAMURAI PvP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts255 (Group limit): The team limit is 255; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SAMURAI PvP appear?
The Rust Server Trends lists that take in SAMURAI PvP are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to SAMURAI PvP?
To join, enter client.connect 54.95.220.142:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/gwXWK2eCkq is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.