Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h91 48 h

Station EA-15585 · no signal

SAMURAI PvP

Offline EA 54.95.220.142:28015 checked 16d ago

biweekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,585
top 71% · #499 in EA
Last wipe
25d ago
biweekly schedule
Next wipe
2d 0h
Fri 30 Oct, 09:15 UTC
Seismic record · station EA-15585 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:15 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes

Coming wipes

  1. 2d 0hFri 30 Oct, 09:15 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hFri 13 Nov, 09:15 UTC
  4. 30d 0hFri 27 Nov, 09:15 UTC
  5. 36d 10hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hFri 11 Dec, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC25d ago M0.5rising 5 – running 2
Thu 1 Oct, 19:16 UTC FW26d ago M0.7rising 5 – 0.6 days 0
Fri 18 Sep, 09:15 UTC39d ago M0.0steady 0 – 13.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 77 on average
38/ 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 47 on average
21/ 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average
10/ 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average
0/ 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average
2/ 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SAMURAI PvP?

SAMURAI PvP runs a procedural map of size 4,000 with seed 1340, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on SAMURAI PvP?

The name of SAMURAI PvP gives no gather rate. 255 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on SAMURAI PvP right now?

No players are recorded on SAMURAI PvP at this moment; it is offline, and the last sighting was 16 days 2 hours ago.

How does SAMURAI PvP rank against other Rust servers?

SAMURAI PvP is #499 in Asia and #15,585 worldwide on the past week's player hours, within the top 71% of ranked servers.

Server facts

How reliably does SAMURAI PvP stay online?

As recorded now, SAMURAI PvP is not reachable, the last contact having been 16 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is SAMURAI PvP hosted?

In Asia SAMURAI PvP lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 54.95.220.142:28015 is the address it uses.

What build of Rust does SAMURAI PvP use?

Rust network protocol 2634 and build 166494 on Linux is what SAMURAI PvP runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on SAMURAI PvP?

3 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak.

How often does SAMURAI PvP wipe, and on which days?

Its schedule cannot be confirmed, as too few of SAMURAI PvP's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 09:15 UTC. 25 days 23 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on SAMURAI PvP mean?

These are the tags SAMURAI PvP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts255 (Group limit): The team limit is 255; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SAMURAI PvP appear?

The Rust Server Trends lists that take in SAMURAI PvP are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to SAMURAI PvP?

To join, enter client.connect 54.95.220.142:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/gwXWK2eCkq is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs166494,ts255

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts255
Group limit The team limit is 255.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.