Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players34,835 Active2,855 Wipes · 3 h93 48 h

Station EU-13691 · no signal

Flying Copters | Mini + DogFight x2

Offline EU 51.75.74.108:28015 checked 33d ago

2x monthly wipes moddedoxide
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,691
top 60% · #2406 in EU
Last wipe
46d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-13691 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Flying Copters 2x | Mini + DogFight | Heli Training EU · groups of 8+ · 2x · monthly · 2 on average
1/ 32
304/ 350
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
25/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
20/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
5/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
9/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Flying Copters | Mini + DogFight x2?

Flying Copters | Mini + DogFight x2 runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Flying Copters | Mini + DogFight x2?

Its name points to a gather rate of 2x on Flying Copters | Mini + DogFight x2. The group limit is 8 players, the game's default. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Flying Copters | Mini + DogFight x2?

A reading taken now finds Flying Copters | Mini + DogFight x2 offline; the most recent activity was 33 days 10 hours ago.

How does Flying Copters | Mini + DogFight x2 rank against other Rust servers?

For player hours across the last seven days, Flying Copters | Mini + DogFight x2 takes #13,691 overall and #2,406 in Europe, inside the top 60% of all ranked servers.

Server facts

How reliably does Flying Copters | Mini + DogFight x2 stay online?

As recorded now, Flying Copters | Mini + DogFight x2 is not reachable, the last contact having been 33 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is Flying Copters | Mini + DogFight x2 hosted?

With its EU tag, Flying Copters | Mini + DogFight x2 lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.75.74.108:28015 is the address it uses.

Which Rust version is Flying Copters | Mini + DogFight x2 running?

Rust network protocol 2633 and build 165217 on Linux is what Flying Copters | Mini + DogFight x2 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Flying Copters | Mini + DogFight x2 run its wipes?

From the force wipe the next wipe of Flying Copters | Mini + DogFight x2 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 46 days 6 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Flying Copters | Mini + DogFight x2 mean?

The game's server browser reads the tags Flying Copters | Mini + DogFight x2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): Slots: 32; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Flying Copters | Mini + DogFight x2 appear?

These Rust Server Trends lists include Flying Copters | Mini + DogFight x2: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How to join

How do you connect to Flying Copters | Mini + DogFight x2?

You can connect by pressing F1 in Rust and typing client.connect 51.75.74.108:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ST4bPjk7fj is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,^m,^e,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp32
Max players Slots: 32.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.