Station EU-13691 · no signal
Flying Copters | Mini + DogFight x2
Offline EU 51.75.74.108:28015 checked 33d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,691
- top 60% · #2406 in EU
- Last wipe
- 46d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Flying Copters | Mini + DogFight x2?
Flying Copters | Mini + DogFight x2 runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Flying Copters | Mini + DogFight x2?
Its name points to a gather rate of 2x on Flying Copters | Mini + DogFight x2. The group limit is 8 players, the game's default. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Flying Copters | Mini + DogFight x2?
A reading taken now finds Flying Copters | Mini + DogFight x2 offline; the most recent activity was 33 days 10 hours ago.
How does Flying Copters | Mini + DogFight x2 rank against other Rust servers?
For player hours across the last seven days, Flying Copters | Mini + DogFight x2 takes #13,691 overall and #2,406 in Europe, inside the top 60% of all ranked servers.
Server facts
How reliably does Flying Copters | Mini + DogFight x2 stay online?
As recorded now, Flying Copters | Mini + DogFight x2 is not reachable, the last contact having been 33 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is Flying Copters | Mini + DogFight x2 hosted?
With its EU tag, Flying Copters | Mini + DogFight x2 lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.75.74.108:28015 is the address it uses.
Which Rust version is Flying Copters | Mini + DogFight x2 running?
Rust network protocol 2633 and build 165217 on Linux is what Flying Copters | Mini + DogFight x2 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Flying Copters | Mini + DogFight x2 run its wipes?
From the force wipe the next wipe of Flying Copters | Mini + DogFight x2 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 46 days 6 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Flying Copters | Mini + DogFight x2 mean?
The game's server browser reads the tags Flying Copters | Mini + DogFight x2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): Slots: 32; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Flying Copters | Mini + DogFight x2 appear?
These Rust Server Trends lists include Flying Copters | Mini + DogFight x2: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
How do you connect to Flying Copters | Mini + DogFight x2?
You can connect by pressing F1 in Rust and typing client.connect 51.75.74.108:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ST4bPjk7fj is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
