Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h28 48 h

Station EU-2468 · recording

Flying Copters 2x | Mini + DogFight | Heli Training

Online EU 46.173.158.7:28015 checked 2h ago

2x monthly wipes moddedoxide
Connect
Players now
0/ 32
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
2
peak 8
Rank
#2,468
top 11% · #942 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2468 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 32 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
+2into Tue 20:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0003:0013:0022:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0003:0013:0022:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
5.9 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW27d ago M0.0steady 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago M0.3rising 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1193/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 215 on average
391/ 450
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average
153/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 36 on average
56/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
36/ 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
5/ 42
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training runs a procedural map of size 4,500 with seed 1768763, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Flying Copters 2x | Mini + DogFight | Heli Training?

2x gather is what Flying Copters 2x | Mini + DogFight | Heli Training runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Flying Copters 2x | Mini + DogFight | Heli Training?

At this moment, Flying Copters 2x | Mini + DogFight | Heli Training records 0 players across 32 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 4 players.

How does Flying Copters 2x | Mini + DogFight | Heli Training rank against other Rust servers?

The last seven days of player hours place Flying Copters 2x | Mini + DogFight | Heli Training at #2,468, in the top 11% of all ranked servers and #942 in Europe.

Server facts

How reliably does Flying Copters 2x | Mini + DogFight | Heli Training stay online?

As recorded now, Flying Copters 2x | Mini + DogFight | Heli Training is running. Its reported uptime points to a restart about 29 minutes ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Flying Copters 2x | Mini + DogFight | Heli Training perform under load?

The 48-hour average is 59 server fps; 55 is the lowest observed. At its highest, it carried 120,933 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,975 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Flying Copters 2x | Mini + DogFight | Heli Training hosted?

The EU tag is how Flying Copters 2x | Mini + DogFight | Heli Training lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.173.158.7:28015 is the address it uses.

What build of Rust does Flying Copters 2x | Mini + DogFight | Heli Training use?

Rust network protocol 2635 and build 168909 on Linux is what Flying Copters 2x | Mini + DogFight | Heli Training runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Flying Copters 2x | Mini + DogFight | Heli Training?

On average, the busiest point of its recent wipes drew 6 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Flying Copters 2x | Mini + DogFight | Heli Training run its wipes?

At the force wipe each month Flying Copters 2x | Mini + DogFight | Heli Training wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 1 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Flying Copters 2x | Mini + DogFight | Heli Training mean?

These are the tags Flying Copters 2x | Mini + DogFight | Heli Training publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Flying Copters 2x | Mini + DogFight | Heli Training appear?

These Rust Server Trends lists include Flying Copters 2x | Mini + DogFight | Heli Training: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

How do you connect to Flying Copters 2x | Mini + DogFight | Heli Training?

Enter client.connect 46.173.158.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/ST4bPjk7fj.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players 32 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.