Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station XX-3923 · recording

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain

Online 51.222.255.62:28014 checked 10m ago

moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 21
Rank
#3,923
top 18%
Last wipe
15h ago
no schedule published
Next wipe
1d 9h
Sat 31 Oct, 00:52 UTC
Seismic record · station XX-3923 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−7into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246816:0001:0010:0019:0004:0013:00Wiped Wed 28 Oct, 23:46 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040016:0001:0010:0019:0004:0013:00Wiped Wed 28 Oct, 23:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Saturday 31 October, 00:52 UTC, in 1d 9h. Every 2 days 1 hours · medium confidence

usual gap
2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
11players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 1d 9hSat 31 Oct, 00:52 UTC
  2. 3d 10hMon 2 Nov, 01:58 UTC
  3. 5d 11hWed 4 Nov, 03:04 UTC
  4. 7d 3hThu 5 Nov, 19:00 UTCFW
  5. 7d 12hFri 6 Nov, 04:11 UTC
  6. 9d 13hSun 8 Nov, 05:17 UTC
  7. 11d 15hTue 10 Nov, 06:23 UTC
  8. 13d 16hThu 12 Nov, 07:29 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 42 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 23:46 UTC15h ago – – – – running 1
Mon 26 Oct, 22:40 UTC2d ago M0.8rising 8 held half 2 days 1
Sat 24 Oct, 21:34 UTC4d ago M0.6rising 4 held half 2 days 0
Thu 22 Oct, 21:27 UTC6d ago M1.3rising 21 held half 2 days 0
Tue 20 Oct, 21:40 UTC8d ago M0.7rising 5 held half 2 days 0
Sun 18 Oct, 21:34 UTC10d ago M0.6rising 4 held half 2 days 0
Fri 16 Oct, 21:28 UTC12d ago M0.3rising 2 held half 2 days 0
Wed 14 Oct, 21:21 UTC14d ago M0.8rising 6 held half 2 days 0
Mon 12 Oct, 21:15 UTC16d ago M0.6rising 4 held half 2 days 0
Sun 11 Oct, 20:22 UTC17d ago M0.3rising 3 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
37/ 120
RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+ groups of 5 · weekly · 3 on average
3/ 128
1107/ 2000
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
393/ 525
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
143/ 400
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ EU · groups of 5 · 1e+06x · weekly · 76 on average
153/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Generated by the game, the map on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is procedural, size 2,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Dust2|Mirage|Inferno.

Which settings and rules apply on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

The name of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain gives no gather rate. The group limit is 5 players. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain right now?

At this moment, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain records 0 players across 300 slots. Across seven days this server recorded an average of 1 players and a peak of 21. The busiest point in the last 48 hours came at 17:00 UTC, averaging 8 players.

How does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain rank against other Rust servers?

The last seven days of player hours place CSRust.gg | Counter Strike | Ranked | Arena | AimTrain at #3,923, in the top 18% of all ranked servers.

Operator and location

How reliably does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain stay online?

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is up at the moment. Its reported uptime points to a restart about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain perform under load?

Across the last 48 hours it averaged 240 server fps, with a floor of 237. Buildings, deployables and all the rest of the world's entities brought it to a high of 2,076. Its highest memory use was 2,070 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain hosted?

Nothing about a region comes from CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.222.255.62:28014 is the address it uses.

What build of Rust does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain use?

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

11 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 42 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run its wipes?

Lately the wipes at CSRust.gg | Counter Strike | Ranked | Arena | AimTrain have come about every 2 days. Saturday 31 October at 00:52 UTC is when its next wipe is due. The present world dates from 15 hours.

Server tags

What do the server tags on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain mean?

The game's server browser reads the tags CSRust.gg | Counter Strike | Ranked | Arena | AimTrain publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain appear?

You will find CSRust.gg | Counter Strike | Ranked | Arena | AimTrain on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

The same operator most likely runs CSRust.gg | Counter Strike | Ranked | Arena | AimTrain and the 1 other server we track that also publishes a csrust.gg hostname.

Join the server

How do you connect to CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Enter client.connect 51.222.255.62:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^i,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts5
Group limit The team limit is 5.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.