Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,135 Active3,937 Wipes · 3 h401 48 h

Station OC-5602 · recording

[AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events

Online OC 51.161.199.81:28115 checked 9m ago

10x monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,602
top 25% · #127 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-5602 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 20:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:33 UTC27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
27/ 150
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average
1/ 125
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average
0/ 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average
5/ 100
[AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 9 on average
6/ 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?

The procedural map on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events is size 4,800 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Join Us Today.

Which settings and rules apply on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?

Going by its name, [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events runs 10x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events right now?

0 of the 50 slots on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events are filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.

How does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events rank against other Rust servers?

For player hours across the last seven days, [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events takes #5,602 overall and #127 in Oceania, inside the top 25% of all ranked servers.

Operator and location

How reliably does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events stay online?

[AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events is up at the moment. The uptime it reports puts its last restart about 9 hours ago. It was up 85% of the time across the last 7 full days: 142 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events hold a steady tick rate?

Across the last 48 hours it averaged 29 server fps, with a floor of 18. At its highest, it carried 148,550 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,056 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events run from?

In Oceania [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events lists itself, with the tag OC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.161.199.81:28115.

What build of Rust does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events use?

On Linux, [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?

The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 32 hours after the wipe.

On what timetable does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events run its wipes?

Once a month [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 14 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events mean?

These are the tags [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events appear?

These Rust Server Trends lists include [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Join the server

What steps get you onto [AU] RevRust 10x PVP Solo/Duo/Trio Shop|Jetpacks|RB|Events?

To join, enter client.connect 51.161.199.81:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://revrust.co is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.