Station OC-4863 · recording
[AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo
Online OC 51.161.199.196:60404 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,863
- top 22% · #112 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 01:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 52% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 14:54 UTC27d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo?
[AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo runs a procedural map of size 4,500 with seed 2147483647, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo?
10x gather is what [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo?
At this moment, [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 00:00 UTC, averaging 1 players.
How does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo rank against other Rust servers?
The last seven days of player hours place [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo at #4,863, in the top 22% of all ranked servers and #112 in Oceania.
Operator and location
How reliably does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo stay online?
Right now, you can reach [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo. Its reported uptime points to a restart about 2 days 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo perform under load?
Across the last 48 hours it averaged 85 server fps, with a floor of 12. The world held up to 129,892 entities at its peak, buildings and deployables included. Its highest memory use was 5,340 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo run from?
The OC tag is how [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.161.199.196:60404.
Which Rust version is [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo running?
[AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo?
3 players, on average, was the busiest crowd at its recent wipes. 17 hours into the latest wipe, the crowd reached its peak.
On what timetable does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo run its wipes?
At the force wipe each month [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 1 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo mean?
These are the tags [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo appear?
You will find [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo on the following Rust Server Trends lists: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How to join
What steps get you onto [AU] MickGaming20 10X|Max4|Sputnik/TrainHiest/Kit/RPStore/Custo?
Enter client.connect 51.161.199.196:60404 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://www.mickgaming20.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.